Wow, all 2D and CSS? You could have fooled me.
Recent community posts
Aha! I'm actually rolling a 3D die and the little ghost dice around it show what face will be on top if I move in that direction. I need to land on each numbered space with that number showing on the die.
I like this unusual style of battle! The fox attack is hilarious. Only 2 dialog choices means I can't always go with my best stat and the dice may change what my best stat is. I have to stay on my toes and adjust, just like a conversation.
I like creating my own pieces. If there's a gap in my field, I can make something that fills it exactly.
I discovered that ASD keys move the falling pieces, but I could not find a key that rotates the falling blocks.
Congratulations on making a whole game in only seven days. It's quite pretty! I like the tangled flow of red blood cells, and being able to open up new paths for myself and the red blood cells with the "S" weapon.
I turned the difficulty slider all the way up and still only saw a few viruses.
You made a whole game in a week! That's amazing!
This was tough in the beginning, but once I learned how to use my gear (and that I can eat a fish for more energy in a pinch) I started snowballing.
Congratulations on making a whole game in only a week!
The tiles are pretty and the music is nice for chilling and thinking about my next move. It took me a while to figure out that the left-most die determined the distance I'd move, and that I could collect things by sliding through them, not just landing on them.
Making any game in a week is impressive, but this is even better.
I was sold on this game the first time I slipped on some mud. Juking a Dragonling by going around a lava pool then realizing my folly was another highlight. No wonder my Rogue has anxiety!
Congrats on making a whole game in a week. I'm not good at deck-builders, so I didn't get far, but I like the trade-off of taking a card from an enemy vs. taking fuel which I can spend to get a card at the next station. But my cash is also my life, another interesting trade-off.
This is fun! I played twice and had 2 different builds that encouraged different playstyles.
1. Defense & Detect spell to avoid fights & outlast fights when I do fight.
2. Attack & Heal spell for quick fights so net health per fight is positive.
To run this in Ubuntu 20.04, cd to the directory where you downloaded the JAR file, then run:
java -jar SliceAndDiceFull-1-0-3.jar
Slice & Dice requires the JRE (Java Run-Time Environment, which you can install with this command:
sudo apt install default-jre
SIice & Dice also requires version 8 of the JDK, which you can get with this command:
sudo apt install openjdk-8-jdk
If you have another version of the JDK already installed, Slice & Dice still won't run. Use this command to choose JDK version 8 instead of the other verison.
sudo update-alternatives --config java
I haven't tested any other Linux versions.
You've got some depth even with very simple elements. Slimes force me to move quickly before I'm overrun. Spikes are sometimes safe for me and sometimes dangerous to my enemies, but they are still very dangerous to me!
This was fun! I'm impressed by how much there is to see and do. Lots of enemies and items. Town upgrades. Different biomes for the different kingdoms. At least two levels of dungeons with different generation algorithms.