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ClashWasHere

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A member registered Dec 14, 2022 · View creator page →

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Thank you for the feedback!

The bullets shooting vertically was an intentional design choice, as I had problems with the bullets not moving to the exact position of the crosshair when shooting horizontally only.

Dead enemies shouldn't be blocking projectiles (they don't in the current development build but idk if i changed something since uploading)

The glowing orbs give you xp and money when picked up. XP gives you levels which gives you access to better perks and weapons at the shop

This project was inspired by Brotato :)

I didn't have the time to add in a settings menu unfortunately. I'm glad you like the concept.

Hmm, thats very odd. I have a I5-3340, GTX 1660 with 16GB of DDR3 ram and it runs 60+ fps consistently for me and others who have played it. My best guess is that Unreal Engine is compiling shaders, however I will look into it nonetheless. Thank you for your feedback.

(1 edit)

The unused vfx and audio files makes up most of the storage since i set my scope a little too high at the beginning of the project but yeah ill see what i can do. Also its 3D and was made in 2 days