This is really cool! I love the puzzles, I ended up playing with infinite time, though lol. Very challenging. The different classes are a lot of fun as well!
Clovr
Creator of
Recent community posts
Thank you! I did notice i had different experiences with responsiveness depending on the browser I used to test play this version. In the engine test play it plays very smoothly every time, so i think it's something with the browser version. I had to fix and reupload about 10 times before it played properly in the browser despite being fine in engine.. I was definitely pushing this engine to make something it's not made for, though.
Would it be okay to add unlockables that are only visual - like a trophy shelf, that changes nothing gameplay wise, but are unlocked upon replays and only stay for the duration of the session?
Also, would it be okay to add a total counter that adds actions from all playthroughs in the same session, that would say something along the lines of "You did X action 200 times this session!"?
I'm also planning for an easy/med/hard mode but i believe that's well within the rules.
