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A member registered Sep 28, 2016 · View creator page →

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dá pra notar que os puzzles tem um design intencional e foram bem pensados. sua filha mandou bem

o game está muito bem polido. com alguns ajustes de balanceamento acredito que facilmente poderia ser lançado como um produto pago.

tentei 3x mas sou muito burro. se fosse com 200 movimentos eu zerava fácil.

achei meio confuso.

tou com o braço dolorido até agora.

joguinho vicia, hein. mt maneiro.


arte show. música show.

Vi esse jogo na live do Marcos. Muito show.

Tem muito potencial pra virar um puzzle na Steam e consoles.



Thank you for your feedback. This is valuable advice.

Unfortunately, the point system with plants is not finished. 

About your issues with the controller we're sorry to know that you didn't have a nice experience, in fact, we did not test with a controller and it is our fault.

Thank you again!

Thank you!

We are really glad that you did enjoy our little game. ;p

Thank you for taking your time time to write so kind feedback :)

I loved. Great graphs and bgm.


We appreciate your feedback. Thank you for spending some time writing us.

We are really glad to read your feedback :)

Thank you.

It is just nice to see that such a simple concept can provide a great time regarding gameplay.


We're glad you liked!

"addicting" is something that people around us told us too.

Thank you!

Loved the mechanics.

Loved the graphics!

for sure.

I liked the colors and the main character a lot.

Nice game.

It remind me a lot Super Mario Land.

Nice game.

I loved the cutscenes and characters.

Very gameboysh for me.

Thank you so much!

So nice to see that you enjoyed our game this much. 

We are really happy reading that. Thank you ;p

In fact we tried to bend the 64x64 just a little. In the FAQ there space (at least we did think) to improvise like that. But you are right.

We're glad that you liked our little game. Thank you for taking your precious time to write us this very kind feedback. Thank you!

You got it! We did try to (being respectful) bend a little bit the 64x64 rule.

We're very glad that you like.

Thank you for your feedback. These issues will be treated and we are going to try to delivery a better experience regarding them.

In fact, a lot of people are struggling in these issues too.

Thank you!

Thank you for your lovely comments!

Thank you for that.

Yes, we do plan to continue working on that idea and also expand that in some way.

Not a problem!

Here it is level 5 cheat:

It is really nice you liked the animations. My wife had a good time making them although she is a begginer.

Thank you!

Thanks. I'm glad you like it.

I'll stick to your tips on fix that. Thank you. Here's your cheat lol

I totally agree that the time expended on animation did worth.

Just to sum up: I love the cinematic style and if you allow me to say I think that maybe tha case in here would be just some slight tuning on level design.

(1 edit)

I loved the art. Impressive how you could manage so expressive movement and forms into this small space.

Musics fits in just on the spot for the theme.

Edit: I forgot to mention that some platforms "feels" wrong 'cause the character jump is more like a cinematic platformer jump.

Thank you. I really appreciate it came from you cause I played your game and noticed that you put a lot of intention on the overall design of your game. I loved the levels and flow that you planned on them.

Thanks for the very kind words. I'm glad that you like it.

Loved the deepness of combat and variety of character moves. A lot of game feel combined with tight controls.

A very polished game. 

Great level design. Loved the responsive controls and variety of enemies.

So glad to hear it. Thank you for taking your time to write this feedback.

Love the artand cutscenes. Good job

Sorry to hear that mate.

I'll do my best to fix them. 

Thank you!

Known Issues:

For now if you face some of these bugs you could restart the level. Sorry.

  1. Sometimes character does not recover focus after using telekinesis;
  2. Sometimes after use telekinesis you get control of both characters
  3. Lacking of some visual and auditive feedbacks.