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cjschmidt

13
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1
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A member registered Jun 16, 2020 · View creator page →

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What a well put together game! I'm jealous of your art skills. Looks and sounds great and very playable!

I got through level 11. I found myself wanting to be able to upgrade the AoE of the sunbeam, in later levels it got a little tedious having to hit them exactly. Particularly because I was finding more and more that I was not able to be hit from any direction.

Once the levels progressed, I found that I had to stick to just the immediate goblins around me until I was able to get those slimes cleared. By that time, all the other goblins were sad. Maybe having the slimes come in waves would allow the player to juggle keeping more goblins happy.

Overall, great job!

Thank you for playing! I'll check your game out, love to see another approach to the idea.

Good eye, yeah, the stuttering is due to the pulsing. The way I have it setup, Godot compiles the shader each time the objects spawn. I fixed it for the clouds but didn't have time for the red pulses! It's mainly on the web version, didn't see an issue on desktop version on my machine.

Level 8 on the web build is impressive!

Thanks, that helps!

Thanks for playing! Any suggestions on making the controls better? Did you play with Keyboard or Controller?

The sound effects are so good! It had me giggling the whole time I was playing it. When it got to levels with glass breaking I lost it!

Thank you so much!

Thank you so much! I definitely will.

Thank you for playing and for the detailed feedback!

12.616? Is that just for the first level? My fastest time so far is 1:06:373 for all 5 levels.

Orginally, my idea was to have each level have a zero gravity portion (what you see) then a gravity free fall portion. So you'd be toggling between Gravity and Zero Gravity with different controls for each section. But I had to cut it to just the Zero-g portion because I was busy all Sunday.

I'm glad someone likes the bell! After I added that, every debug run would end with laughing.

I didn't get an online leaderboard working in time, so post your best times here!

Yeah, the least wells category is a good idea.

This was fun! It's really tempting to just put a massive string of black holes but it's so satisfying when you can complete a level with one well-placed one. Or when you beat a level with a last second well while it's in motion!

I had fun with this! It was a little hard to get used to the radius in which you can sling a planet but not too bad after a few tries.

Hey Kristian, I used this for a gamejam this weekend. It's exactly what I was looking for, thanks!