Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

CJJammies

3
Posts
1
Followers
34
Following
A member registered Sep 27, 2015 · View creator page →

Creator of

Recent community posts

And thank you for making this.

Inside obj_player_input type in global.Held_U = false; do this for all the global inside the object.

I'm too much of a sucker for card games.