I love this game! Everyone's been praising its insightful narratives and its masterful critique of xenophobia, racism, gender, and poverty, and I completely agree. Its combat system, rather than rewarding violence, forces you to compromise your pride and anger in order to diffuse tense situations, even while pressuring you to break under the strain. Word of advice, though: DON'T DO IT! I really loved the characterization of each route, and the subtle messages they conveyed.
I do have one nitpick though, which is that this game could use a walkthrough or at least a list of endings! I've broken all four seals, and I've crafted all the instruments, but I don't know how to get the true ending? Or if there even is one? Please, I'm begging you, someone help me.
Also, while I love the mishmash of cultures each country characterizes, I'd be interested to know which real-world cultures they're meant to correspond to. I'd really like to know if there's a Korean one!
For future players, I recommend you play the routes in order: pink, purple, blue, and then green. For blue, try not to craft weapons until you've gotten the SPOILERpolice raidSPOILER done with in the green route, so you don't accidentally get locked out of it. Another note is, the pink/purple and blue/green routes are each tied together, so you have to progress down the corresponding route a bit in order to unlock options for the other, in case you get stuck. If you're like me and you like getting the good endings first, for the green route make sure you max out public approval.
All in all, I totally recommend this game!