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Cillian Mc Padden

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A member registered Oct 20, 2023 · View creator page →

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(2 edits)

Its been fixed!

Current Update has that fixed along with some other QOL tweaks :)

Hahaha definitely the real challenge, I'm adding a simple force multiplier for stairs so you can easily move on slopes in future! 

Ive overhauled the graphics over the last day, I'm currently adding a tutorial, we had play testing earlier today and yeah, I realised I have my own sensitivity way too high, I'll definitely add that in the updated menu!

Thanks for the feedback! I appreciate

😆 Ofc!

My favourite features are unintended bugs that the players love!

Gameplay is super solid, Despite no music, the little words that showed up kind of made it for it a little, very smart and intuitive to add when you can't add audio! 
This definitely has potential, I'd like to see maybe some variation in the combat styles, like maybe as a ghost you can gain like an invincibility power up since you are a ghost.

But cool stuff nonetheless! Great job!

For the update I'm doing for it, tutorialisation is key XD!

Thanks for the feedback!

I never thought a simple choice between poppy and lily would be so captivating. I genuinely am in disbelief that this is your first game. You have an incredibly bright future ahead of yourself, the world was just the right of confusing, not too absurd where you get lost. The navigation of each room was incredibly user friendly. Would play another game in the similar vein, also superb audio design. 5/5. In every category.

Love the art style, very fun puzzle game. Very good, intuitive level design. Has potential for more! I'd highly recommend an update if you lads have time, well done!

I'm currently updating this for college, I will see if gets enough pull, there is a lot of puzzle combinations I want to experiment with. 

When I'm taking a break tn I'll definitely check your game out!

Thanks again for playing!

Thanks for the feedback, I'm in the process of updating as we speak because it lines up with a college project!

I'm sorry you ran into bugs, towards the end rush. I have play testing tmrw in class to really get rid of the rest of the bugs! 

I'm sorry you don't like the dead body puzzle mechanic, it was more of making where you leave the possessed body more interesting, but I will look into seeing a potential for having more fun with the buttons, (maybe you can scare a priest/paladin onto one.

Also sorry for that paladin placement, without lighting it can be hard to notice, I'll have updated lights, and make sure your eyes gravite up. 

Thanks again for playing the game!

After we are allowed to update the games I promise to add a much better tutorial, in particular scaring the priests was harder to convey as a mechanic I'm glad you enjoyed it tho!