Oh my goodness, I had not even thought to ask about that. In that case, its entirely understandable then why there may a delay in your project.
Putting myself in your shoes, or so to say, in my mind, makes this more of a passionate hobby project. In that case, I certainly appreciate you making your project public. ON TOP of making it free for users, on a technicality.
Definitely makes me appreciate your work & your "passion-ality" to even create this work.
Makes me look at your project in a different light than before you informing me of your legitimate reasoning as to why there would be any sort of delay in your passion project.
Come to think of it, trying to put myself in your situation to try & understand this better. Makes me now realize the true amount of dedication and creativity that it would take to make your story from just your ideas & mind into an actual operational game. Don't mean to sound cringe, but it makes me think about this project being akin to TCOAAL in terms of the amount of work and processing it takes to mould your story from your mind into an actual work. Even more so, realizing that the creator of TCOAAL was being paid even during the creation of their game, puts it into perspective for me for the delay in your passion project.
Apologies for being what I would now consider to be rude & curt. But, thank you for having the initiative to continue ensuring that you are actively providing feedback to the fans of your hobby project. Thats certainly something that I would more than likely NOT be doing after putting myself in your shoes for this sort of situation. Really shows how truly dedicated you are on top of actively giving feedback and answers to the community of the "fans" of your project.
Thanks much again for taking the initiative & time to respond to my comment message asking for the reasoning of the delay, despite me being quite curt and unappreciative of how dedicated you truly are.