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chuchuw

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A member registered Dec 03, 2017 · View creator page →

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Yes thanks a lot for the french version. ❤️️

If I ever find a mistake I'll let you know.

le coup du fond rose et bleu à cliquer aux couleurs de love2d c'est pas super :/

I have no idea. I'm not sure but it doesn't look like a libretro core. I'm going to ask the person that commited 1 month ago https://github.com/hhromic

Nice ! I'm writing my game with love2d. My long-term target is to make it work on windows, linux, web player, and lutro/retroarch, for arcade projects and hacked consoles too.

You are actually inspiring me for the future "action part" of my ludum dare "gameboy RPG". :)

Plus, I didn't know that Pico-8 games could be exported as win/linux executables :o

(3 edits)

Hi, I've created a bounty to port jump'n'bump to retroarch. I think it could be good for these reasons :

- a lot of people use retroarch for retro-gaming, so a lot of people could discover this great game this way

- the retroarch core/content/controls/cheats/netplay systems could be integrated with the game, so jump'n'bump could gain new features later without doing anything.

https://www.bountysource.com/issues/70893230-bounty-port-jump-n-bump-brawler-gam...

I'm just posting this here for people that can develop and that do like jump'n'bump.

Thanks for your attention :)