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Chronomatic

13
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A member registered Dec 01, 2016 · View creator page →

Creator of

Recent community posts

It's nice to know people are still interested! It's been almost 10 years since I've worked on it, so this project is definitely DEAD. I sometimes think about starting over, but I haven't had the free time to work on a larger project like this in many years.

Thank you for playing, and good luck with your game development! 

I'm dead. x _ x

Worth it.

Hey, thanks for playing!
There is a rare physics bug in the jam version that causes the egg to hitch on the wall sometimes and not successfully launch up. The post-jam version has a fix for that, but I'm sorry to hear you got that far only to have your run ruined by something completely out of your control. :(

This was really satisfying to play! The sound effects and animations are great. The mechanics and level design also seemed very well thought out. Great Job!

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It let me delete my game files from itch before telling me the uploads are disabled... Is there any way I can get my game back up for browser play?
Edit: We've temporarily uploaded the original jam files to another game page and linked it in our jam game description. Is that okay?

This game is fuckin' slick. Easily my favourite from the jam so far!

Congrats on entering your first jam. :) There's some really good ambience and vibes here, it's unfortunate you didn't have time to do more with it, but I guess that is the nature of game jams.

Really clever idea! The way the rockets stick around and become another obstacle if you play too cautiously is great.

Hi gutkiller3. I'm glad to hear you like the game, but unfortunately I'm not currently planning to continue development on it.

The squad limit is actually 5 (you + 4 recruits), the extra slots are just positions in your formation that you can assign to your squad members. When you see a survivor you can pause the game (spacebar) then click the handshake icon above their head to recruit them.

bear

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Hola lefis23! Thank you for your comments, it's always nice to hear some positive feedback. I appreciate your advice to seek help from other developers but at the moment my games are just personal projects; It's just something I do in my spare time for fun. 

Although the project is on hold, it's still nice to know what people think of it. Feel free to leave some feedback!