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ChronoDK

4
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A member registered Oct 31, 2018

Recent community posts

I did not understand much of the game play initially, but somehow it started to sort of make sense after a few minutes of clicking randomly. The end screen with the cursor hugs is the cutest thing ever!

Played 45 minutes, but just couldn't beat the "I have no choice" part. Still, fun little game - good job!

I was just thinking HTML5 would be nice for the Jam, as that lets people play the game easily. I can keep using the 3.1 alpha though -  I was only looking at this bleeding edge build because the extra testing would help Godot.

Hi,

This is likely a problem with the Godot master branch, and not your build - but HTML5 builds doesn't seem to work. I'm getting this in the browser console: "Uncaught RuntimeError: memory access out of bounds".