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ChronoCoggedStudios

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A member registered Jun 22, 2023 · View creator page →

Creator of

Recent community posts

Bugs should be all fixed

The game will have bugs fixed after JAM is fully complete

Thank! I ran out of time on the music :/

Thank you!

Thanks!

The 3D models are nice, but the controls were a bit hard to understand at first. Either way, good job!

I like the style and gameplay!

Oh, that's good! For some reason, it breaks the game when I tested it after the Jam submission time ended :/

Nice game! Really like the art style and the unique spin of combining a tower defense with a clicker game!

I like the art style and the islands popping up out of the water! I did find using the islands as the text for the main menu a bit unreadable, but other than that, nice game :)

Great game! I like the take on the theme: Pal, as the player could play with a real-life friend. The SFX are also crispy, and the music is really good. A pretty unique take on horde survival gameplay!

Yeah, we kinda ran out of time at the end, we both had other stuff to do mid jam (*cough* hw/"studying"). Maybe the too-relaxed feeling was because the pals and enemies use similar sounds, so the sounds just kind of blend together

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Yeah, I agree the SFX do need some work 

Thank you!

(1 edit)

I was a bit confused at first (I didn't read the last control sentence), but after figuring out that you had to hit the characters' button while attempting a dodge of some kind, the game sort of clicked. Ignoring my inability to read, I like the game's art style and the unique gameplay. (*Edit might have sent the same comment multiple times :/)

Thanks!

Very impressive for something done in 12 hours and in your own engine! I personally would not be able to achieve such a feat in such a short amount of time

Nice game, having the player control mirrored ships is definitely unique! Though I do think that having weapon switching set to a key input instead of a button would be better.

Nice and fun game! Generally, it seems like a unique and more complicated take on a PVZ conveyor belt level.

Thanks for the feedback! Most pals use similar sound effects when they attack, which is probably a problem :/

Yeah... I ran out of time :(

Nice game! The hair reminds me of Celeste a bit.

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Thanks! The game might be a bit unbalanced, I was only really able to test it a few times before submitting :/

Thanks! Brotato was a major inspiration :)

Thanks! :D

I think the X mark thing is a layering issue. I probably should have had the x appear above enemies.

yeah readability was definitely a issue, if I didn’t have school today I probably would have tried to fix some issues and bugs.

(1 edit)

D:

Uhhh there was a slight bug the game is supposed to end at wave 15 :/

if the player loses refresh the site. Lose screen might be bugged.

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Probably no bugs :/ (*edit: this was wrong)