Played it. Got caught at 20% with three things out, which is the right way to lose this.
The window figure is the whole risk system and it is not legible. It hands you +5 work and shortens the next check, but nothing on screen tells you a check just got closer. So the one bet the game offers reads as luck, not a decision. I cannot choose to take its help, only get lucky. Give the cost a tell (a sound, the clock, the room shifting) and the desk becomes a real gamble.
Smaller: 'the door opened on 3 things out of place' names the count but not the objects, so a loss tells me I was greedy but not at what.
Good thing: work only moves while the desk is wrong, so the safety I want and the progress I want are the same resource. Clean spine. I would play a harder version of this.