Oh snap, you're right. I always just defaulted to 1920x1080 thinking Itch would automatically resize it to fit any screen. Thank you for pointing it out. It should be fixed now!
Chriangle
Creator of
Recent community posts
An incredibly cute game! I loved the art style and story! However, I was a little confused about what to do to progress, especially when interacting with the big hill at the center. I think the control suggestions were bugged, maybe? Either way, I really enjoyed it. From one grassland game developer to another, nice job!
Yeah, bees are actually the only animal that is beneficial to sheep. At first, hyenas were also supposed to be helpful, only eating bones. However, this, in combination with bees, resulted in 70% of divine choices having a "good" option that overshadowed all others, making the game repetitive. This is why most options in the final game are double-sided: hyenas eat sheep but also bones, bears eat sheep but also other predators, you can use fire to get rid of bears and charged predators, etc. Anyway, thank you for the compliments! Glad you enjoyed the game!
Good art, and very creative and fitting mechanic! An impressive amount of content for a jam, too. It's not easy to create such a sense of strategic depth in such a limited time. An explanation of what the status effects do would've been nice, though. Regardless, I would love to see this turned into a full game!
Beautiful art. A shame that the background music was AI generated, though. It was also a bit disappointing to see that the night/day mechanic was mostly just turning some platforms on and off. I would have loved to see more interactions like the one with the tree! That said, it's an impressive game for a jam. I would definitely play a full version. Nice job!
The mechanic is interesting, but it wasn't clear that the crystal indicates who's pushing. The camera also zooms in way too much, which makes it hard to see where you're jumping. The AI generated assets are a bummer, even some monochrome blocks would've been fine. There's no need for your game to look like a work of art. Simple graphics are totally acceptable!
Really cute art style and great sound design. I loved the Don't Starve style voices! However, it was hard to determine the height of the platforms, which made the platforming a bit confusing. Unfortunately, I also got soft locked at the second waterfall. I tried jumping from the goat to the branch on the other side of the river as the monkey, but I got stuck inside the water. Adding a checkpoint system would've been helpful to prevent issues like this, as there was no way out for me without restarting the game.

