I didn’t quite have the time to add this to the base game.
To play, copy and paste this into assets/level.txt
# #####################################################
#
# Credits:
# Made by Adrien Pringle ( https://apringle.dev )
# and Kybre ( https://kybre.github.io )
#
# File format:
#
# first 3 numbers on first line are x y z size
# 4th is level scale
#
# level data max length: 1000 blocks
# air = 0
# block = 1
# brick = 2
# door = 3
# barrel = 4
# man = 5
#
# levels are ended by =
# the last = is necessary because im a bad programmer
#
# #####################################################
7 5 4 0.5
1 2 2 0 0 1 2 2 0 0 1 2 2 0 0 1 2 2 0 0 1 2 2 0 0 1 2 3 0 0 1 2 2 0 0
1 2 2 0 0 1 2 2 0 0 1 2 2 5 0 1 2 2 0 0 1 2 2 0 0 1 2 2 0 0 1 2 2 2 2
1 2 2 0 0 1 2 2 0 0 1 2 2 0 0 1 2 2 0 0 1 2 2 0 0 1 2 2 0 0 1 2 2 0 0
1 2 2 0 0 1 2 2 0 0 1 2 2 0 0 1 2 2 0 0 1 2 2 0 0 1 2 2 0 0 1 2 2 0 0
=