Paisly Pug,
The player has a double jumping ability and a dashing ability, and the game is not meant to be easy. I placed a few more of the soldier enemies before the deadline to give the player a chance to see what it would've been like if they killed a bunch of enemies later in the game.
I did not have much time to add much audio, as I said, I was on a tight schedule.
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MUGRootBeer,
The point of the game was to choose what enemies were necessary to kill to complete the level. Of course, the level is unfinished, so I increased the number of enemies, and healers.