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Chikemss

14
Posts
A member registered Jul 31, 2025 · View creator page →

Creator of

Recent community posts

Liked the art style that you went for in the game! Also loved the phantom gameplay that you went for! I think this game has the potential to really push the player's creativity with more levels and mind-boggling puzzles. One thing I think could be improved is having a way to view the controls again instead of having to restart the whole level (though maybe that's just my goldfish memory).

Lol, this was a fun, short, unique game!  I liked how the countdown mechanic worked. Also, thank you for the lesson. I’ll try not to let my dog eat rainbows!

I really enjoyed the robbery bob ish gameplay it was pretty fun! 

Loved the PSX art style you used! It really fits into the game narrative pretty nicely, very similar to Iron Lung, which is pretty cool! The audio was done really well, too. I liked how JaNET could kinda distract you while also helping by telling you which lever needed to be pulled again.

Nice vampire survivor-like game! Though the game was quite difficult since I didn't really understand how the weapon worked. There were times when I picked up weapons in the previous wave, but they didn't carry over to the next wave.  But other than that, I liked the artwork;  it was pretty cool!

Very nice simple gameplay it was easy to understand! It also kinda reminded me of FNAF abit!

Cool concept! This game reminded me of The Typing of the Dead but with numbers! Also, liked the indicator in the top right corner, though maybe it could've been made a bit clearer! If it weren't for that, I probably would've still been stuck at level 3 typing dodge, lmao.

I really liked how you kinda snap to the enemy when you attack them. It makes the combat feel nice and snappier. The audio was done pretty well also! I liked how it became more focused once you started engaging in combat.

Wow, I really love the art direction of the game! Especially when the player dies or after you kill the big guy, the sequence is pretty cool! But the parry timing was a bit hard to get used to at first. I think it would be cool if there were a visual cue for when to parry; other than that, this is a solid game!

Lol yes! And it honestly looks hilarious when you have lots of the previous capybaras come help you!

Loved how the game looked! Platforming was a bit rough since I wasn't so used to having Z for jumping. But other than that loved the game! And I think I might've accidentally triggered one of the shortcuts to finishing the game by pressing "p" lol.

Yeah, unfortunately I couldn't fix the bugs in time xd. Thanks for the rating and the suggestion!

Thank you!

uhm just a heads up for anyone playing. Unfortunately, I didn't get to fix one of the glitches on level 5 cz my pc crashed... So right now it's impossible to go more than level 5, my bad guys.