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A member registered Nov 03, 2016 · View creator page →

Creator of

Recent community posts

Interesting Ive never heard of the soft lock where you teleport and go out of bounds Ill look in to it! The design behind the throwing of the shell is youre supposed to be weak without the shell and we thought dashing would be too much orginially it worked without the shell but we didnt wanna reward just throwing it around.

This was such a fun game! I usually never like platformers but something with this game just clicked. It was such a nice little puzzle game, having to figure out what I had to do in certain spots was a blast.

I loved the factory building I did feel a little confined at time and learning what things did at the cost of resources was a little bit painful but other than that I had a lot of fun!

I got to wave 8 out of 7 on hard! This was a really fun game, I had such a blast playing the art is just amazing simple as that. The audio is also very good. This game is just very good. Amazing!

I was able to get 18 score before dying, I loved the music it sounded so good!

I like the textures your game has it's pretty unique among the entries that I've played.

It was really cool that you were able to submit something even with pygame! I wish you the best on your journey, I definitely recommend also submitting a executable next time so people don't have to build it from source. In addition, just a heads up people are weary of random py games that are uploaded to itch!

Hello! I loved the atmosphere especially the sand moving. The camera controls were a bit inverted and I couldn't find out what to do expect collect shells. Pretty cool though!

Was not able to open it was looking for a roaming folder or smth

I really loved the balance between having to solve puzzles and fighting off the games attacking the player. The only thing is the ammo is a bit punishing I ran out of ammo mid solving I think even just getting rid of it or having a easy way to regen it would be more fun. I also love the funny art and pics of the turtle!

It's amazing that you were able to make a roblox game for this jam. I love the little scene even if it's a little hard to see what's going on with times. The only thing is it's a lot of intro text. I also wasn't getting feedback on hitting enemies unless I was just completely missing and couldn't tell. Overall a really fun concept and I can see you worked on it!

The art is so cute! Loved the different abilities. I especially loved the little dancing crabs at the end!!!

Thank you! We really tried to make the gameplay feel fast and fun!

I loved zipping around it was a bit hard to hit things at time but the movement was so satisfying I managed to exit the map and became unkillable aswell and I couldn't get back in cause I couldn't position my mouse outside of the screen.

The art is just stunning, I loved the deck building it was fun building a vampire building and just spamming attacks.

I loved the story with the brother and how it relates to what is currently going on with the battlefield. 

The art looks amazing! I love how there is abilities on each level, I was able to cheese the shell level by holding s and moving around though.

I loved the sfx and music they sound so nice especially the walking on sand and the background music. I was a little lost because the green orbs eventually stopped and the camera movement got a little glitchy.

Thank you! The choice behind the shell breaking was to force you to try a new shell and not have the player be too comfortable with their one strategy.

I loved stealing from my customers that part was really fun to me. The gameplay is decently fun I wish there was better boxes throughout the days so I didn't have to just ignore some customers but I did love the gameplay and got a little lost in it.

Buddy you suck don't lie

I got 53 seconds!

I really love being able to see the beam digging into the earth!

This concept is really nice I think with a bit more polishing of the ui and movement mechanics this could be a really fun game!

I loved the abilities and how you had to use them to navigate and go faster and pretty nice twist on the concept and it was pretty fun to play!

The audio and art are amazing, it's so cool you were able to make 10 levels in such a short amount of time. The gameplay is so satisfying and fun to play. Overall a pretty fun game to play.

Nothing happens when I click explore

It was amazing you were able to make a 3d game in such a short jam. The movement felt a little weird it felt like I was sliding around, and having to look down at people to talk to them was a little weird. Also, I didn't really have to talk to the people to win the knocking at the door made it too easy to win. In addition, I wasn't able to find some npcs and the ship felt a little empty maybe missing objects or decals. Though  I do love the murder mystery vibes that were giving off and the models of the characters.

The music and art are both fire. I love the unique mechanic that is introduced. The only problem is the movement is a little punishing at times since it drifts to the spot and can lead to me hitting the ground even when I think I wouldn't. In addition, not being able to reverse my movements is a bit punishing and a little confusing because on the last level I got to I had all the collectables and I would have extra movements I didn't need / want and that would cause me to mess up.

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Very cool that you were able to make a clicker game with so many options in this short of a jam! Though the ui was a bit hard to read at times.

I loved the art style and the voice acting. The idea is so unique in innovative! I got a little stuck on the last puzzle but other than that it was a really enjoyable!

This is pretty good for being made in half a day the fact you were able to get a good looking 3d scene is amazing!

I really loved the realism photo / art used it's such a unique art style and made the game so lovely. Some of the ui was weird because you'd be navigating with your keyboard than have to switch to mouse. 

I love the little cooking mini-game and also the art looks and feels amazing. Though game-play loop is a little repetitive but maybe I didn't get too far in and there was no real skip for the initial dialogue.

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My sprite was the sprite sheet. I like the gameplay pretty unique and interesting concept to explore though the sprites were a bit jittery when moving around and sometimes the movement would get buggy and mess me up or get me killed which just sucked. I was able to molt 28 times the delay between slam and when the enemies attack you is too much I'm able to constantly molt I only died when my fingers got tired.

I loved the gameplay loop however the furnace seems a bit too fast where I almost never need to use my second furnace. I also wish there was more cards / upgrades to choose from. I did love the gameplay though it was pretty fun!

Thank you!

Oh thanky you! Ive never seen the big where you get stuck in the wall so I might have to a little bit of investigating. I think adding a indicitor might help woth the sense of direction! Thanks for the feedback.

Thank you!

This is false I am best player