Interesting Ive never heard of the soft lock where you teleport and go out of bounds Ill look in to it! The design behind the throwing of the shell is youre supposed to be weak without the shell and we thought dashing would be too much orginially it worked without the shell but we didnt wanna reward just throwing it around.
ChickenCodes
Creator of
Recent community posts
It was really cool that you were able to submit something even with pygame! I wish you the best on your journey, I definitely recommend also submitting a executable next time so people don't have to build it from source. In addition, just a heads up people are weary of random py games that are uploaded to itch!
I really loved the balance between having to solve puzzles and fighting off the games attacking the player. The only thing is the ammo is a bit punishing I ran out of ammo mid solving I think even just getting rid of it or having a easy way to regen it would be more fun. I also love the funny art and pics of the turtle!
It's amazing that you were able to make a roblox game for this jam. I love the little scene even if it's a little hard to see what's going on with times. The only thing is it's a lot of intro text. I also wasn't getting feedback on hitting enemies unless I was just completely missing and couldn't tell. Overall a really fun concept and I can see you worked on it!
It was amazing you were able to make a 3d game in such a short jam. The movement felt a little weird it felt like I was sliding around, and having to look down at people to talk to them was a little weird. Also, I didn't really have to talk to the people to win the knocking at the door made it too easy to win. In addition, I wasn't able to find some npcs and the ship felt a little empty maybe missing objects or decals. Though I do love the murder mystery vibes that were giving off and the models of the characters.
The music and art are both fire. I love the unique mechanic that is introduced. The only problem is the movement is a little punishing at times since it drifts to the spot and can lead to me hitting the ground even when I think I wouldn't. In addition, not being able to reverse my movements is a bit punishing and a little confusing because on the last level I got to I had all the collectables and I would have extra movements I didn't need / want and that would cause me to mess up.
My sprite was the sprite sheet. I like the gameplay pretty unique and interesting concept to explore though the sprites were a bit jittery when moving around and sometimes the movement would get buggy and mess me up or get me killed which just sucked. I was able to molt 28 times the delay between slam and when the enemies attack you is too much I'm able to constantly molt I only died when my fingers got tired.









