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ChickDog

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A member registered Mar 18, 2025 · View creator page →

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(2 edits)

I've uploaded Ver:0.62, Fixed the conditions for unlocking the door in the room where the pile of corpses was defeated.

Fixed the position of the collision blocking the sliding passage when entering the Event Horizon stage.

Also fixed other minor bugs.

Thanks again for the report!

Event Horizon has a lot of bugs...

We'll check and fix the sliding passageway and door lock issues!

I've uploaded Ver:0.61, which fixes a bug where the text novel part wasn't displaying correctly in full screen!

Thanks for the report!

I wasn't aware of that bug, so I really appreciate the report!

It seems to be a common bug related to text display processing, so I'll check it out and fix it!

The song is called "A Fierce Good Fight" and is borrowed from the game "Killer7." 

A more subdued version is also used as the stage background music for the "Organ" area in the game, and is inspired by the image of a beating heart.

Thank you for playing!

I'm glad you liked it.

I never thought I'd suddenly break the sequence and get a Magmaul! (Although that's the route I expected, lol)

I think it would be a good idea to add button configuration options, so I'll implement them someday. (It won't be in the next version, though.)

The music in the Grove area makes me feel sleepy, so I'm thinking of changing it.

Thanks for letting me know the hidden Battle Hammer acquisition flag was incorrect! I'll fix it!