i have beaten Celeste many times and have run through Spelunky more times than I can count. Not all platformers are like this, this one is just absolute garbage.
yeah this part is just not possible. i think the developer should quit game design forever and move into customer support, because they clearly not only excel at but enjoy pissing people off and wasting their time.
"it's not trash, it's just difficult to master!" this absolute joke of a game requires you to have every PIXEL prexisely placed, and even then you're not guaranteed.
EXACTLY WHAT IM SAYING. i saw a walkthrough that was an entirely different game, their sword was either much longer or they had larger platforms. i have to employ PIXEL PERFECT precision if i want to succeed and these people are getting 30 minute runs
abysmal. stupidly difficult to the point where if you are a SINGLE pixel off you fail. the developer sbould quit game design permanently and instead join the field of customer service, as they clearly excel at and enjoy pissing people off.