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chengdulittlea

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A member registered Dec 13, 2018 · View creator page →

Creator of

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Ah thanks! I’m gonna try introduce a limit mechanism in OurPaint so it won’t accidentally crash your PC.

Hi there! Thank you very much for the compliments :D

If it’s a low end hardware, you might be limited on how much VRam you can access. Since Our Paint saves the canvas in the video memory, it can limit how big you can draw. However if you are not drawing absolutely huge, it should work just fine most of the time.

Could you tell me how much memory your machine has and also video memory (if you have a discrete video card)? I could try to implement a limit on internal resource allocation and make sure it will work stably.

I actually made a mistake of not turning on threaded file IO in the code by default, so updated the release log description to reflect that.

I have fixed the huge file saving issue and it will be available in the next version. Now saving is only limited on how much memory your machine can allocate, and when it can’t allocate enough memory, it should give a prompt and not crash :D

Oh, then if you don’t need to export them as the “spaced apart” layout as-is, you can use the crop tool to specify a region to export. That way it shouldn’t crash. If you draw those images on different layers apart, each layer won’t be as big so you can succesfully save it.

The recent project I’ve been doing is sized at 10641x7730 and it works without any particular problem :D

Also in v0.3 there will going to be a layer moving feature so you can move individual pictures around granted you’ve painted them in separated layers.

Wow you are indeed trying to save a huge file (in the first video the terminal actually outputs the dimension, it’s like 20000px wide…) I’ll definitely check and try handle the case of huge dimensions. I don’t really think it’s a memory problem, it’s likely that some integers overflowed because I don’t think I have used 64 bit integer in some places that could be relevant.

(What kind of usages do you need that big of an image? XD you can see the zoom level at the bottom left of the canvas, and by default it’s 50%)

Anyways, thank you very much for your detailed feedback :D

Hi! You can save .ourpaint file first. Are you able to save the ourpaint project file? Because internally it uses 16bit canvas as well…

Could you try doing it again from command line start and see if it produces any crash log? Does it only happen when you draw pretty big images?

I’ll definitely check on my side. Thanks for the feedback!

Hi there Coimel! Thank you for the feedback :D

Yes, this program uses a custom GUI I developed (laGUI), which is also available on my website if any tech nerd wanted to fiddle with it XD

About the language thingy, since I’m Chinese, a lot of naming are kind of there there for Chinese conventions… I need to revamp that for sure… I think I can let you guys suggest translations maybe? I’ll figure out a way to include a string name reporting feature in there. (The original string in the program is English and I just did a small mapping there when showing other languages)

If Wintab works then it’s probably okay. I kinda forgot what’s the situation about v0.2 and I haven’t got a XPPen tablet to test. I think if you can find windows ink option in the XPPen driver and then you could also use windows ink in Our Paint, but at least one way is working :D

The next version (v0.3) would include custom key mapping feature to allow you to set your own keys for commom operations. Currently the short cut for zoom is ctrl middle mouse. (I guess you can also just map in tablet software? But yeah having a setting for what users prefer in Our Paint is important)

Enjoy creating!

Hi! I’m sorry the archive seems to be broken due to my FTP thing. WellObserve is my website :D but I think the last time the archive was also broken 😅. I’ll get to it after new year.

I’m very glad you love it, and I’m also a big fan of MyPaint. I may implement a brush share feature from the program, it can also be hosted on my website too, but currently there’s not that many people using it, I haven’t heard that many people working on custom brushes so it may take a while. But very glad you shared the experience so far.

This is so cool!!

图片.png

挺好

Ahhh :D Thanks and have fun there!

Ah I see, I think there are checks in place for file formats, but I’ll have to recheck.

The smudge brush doesn’t “push paint around” but rather behave like your finger on pencil strokes, it makes the image dirty.

How did you find out about my artstation? :D

Hi! Could you give me the image you are trying to import? Does it crash every time you tries to import things?

I also had some other reports on wacom screen mapping issue. I need to check this.

Selection tool? At the moment no, since I made it mainly for painting and I haven’t quite planned any editing feature. You can still crop the export region with the crop tool. I probably will add a layer moving feature so it can allow you to move imported images.

Thanks for the compliments :D And do please report any crashes!

Awww thank you so much for testing it :D

Very cool and unique little experience game!

Brilliant! I love these light games

This is such a great idea of an interactive game!

This is brilliant!!