Hey, sorry for the late reply though a big thanks :D we still have a few bugs but we might get back to the game in the future and add a bit of content and obviously fix those bugs
Chef_Andre
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Sadly I could almost finish the whole game without using the death mechanic, THOUGH the cat was really cute and the whole game had a really cozy vibe. There were also Borders where you could just run out of map sadly.
Though I think if the map was a bit bigger with more ways it would be a cool challenge to figure out a way where you have to use as little deaths as possible to finish the game. Thanks for the submit :)
I like the main idea but i felt like you weren't forced enough to send a firefly due to the light ressoruce it already gave to the player, since i could basically walk through a big part of the level without using it, though i feel like the level length was a bit frustrating, maybe a checkpoint here and there would be nice to avoid that. I could also image the fireflies flying after a set cooldown and you have to decide where to shoot it to actually being forced to walk into death. Also maybe add a fullscreen button to the itch page.
Other than that i liked the theme of the game and i think it fits pretty well into the Jams Theme. Thank you for the game :)
Sadly couldn't finish the level, hope you will still update the fixed version later :)
I generally liked the mechanic and the shooting and movement felt pretty good considering the time span.
The level itself looked pretty good, though sometimes it was a bit unclear whether you can walk on/into something, maybe get those more highlighted in some way.
I did like the sound in the background, though i feel like the factory sound was a bit too loud for my taste.
Overall i really enjoyed the game and i feel like it's a cool puzzle that could probably be reused as a single mechanic in other games. Thanks for the game







