Like other games in the jam, interesting concept but executed a bit strangely. I think that the game would be better if you lost health when hitting an enemy rather than losing money. you would have far lower health than cash, and wouldnt be able to replenish it, so you would actually want to attack the enemies so you dont lose your ever important health, and would lost money, but you could earn it back. This would make the risk and reward better. because you lose money by attacking, there's really no benefit in attacking enemies as you lose cash when attacking an enemy and when running into one. Both options have the same outcome. I also think the game was a bit too easy, you can kind of just jump over all the enemies and not throw any of your money. But the game functions fine, and has potential to be a fun time waster.
Cheesecatdragon
3
Posts
4
Followers
1
Following
A member registered Oct 21, 2018 · View creator page →
Creator of
Mustard Quest is definetly not a rage platformer, and you will probably not die at all.
Platformer
Downfall Dungeon is a addictive arcade game where you bounce off enemies to avoid falling into the abyss below.
Action
Play in browser
Super switch showdown is a chaotic multiplayer versus game where the guns and stages switch randomly every few seconds.
Fighting
Play in browser