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.rhine

21
Posts
66
Following
A member registered Feb 16, 2023

Recent community posts

(1 edit)

Are you considering releasing the soundtrack on Bandcamp, Soundcloud, Ect.? It's absolutely stunning and I'd love to be able to listen to it away from my computer.

/spoilers for lake's route & a bug report!













There's a missing option during Day 4 of Lake's route that means that you cannot progress further on the latest update. Included is the exception screen

to add something else, adding cache becomes completely irrelivant after passing the ~100k MIPS mark, so it would be good to see it as more of a %MIPS loss reduction, or a a more enhanced version of the existing system

you can get a breakdown of your finances if you click the bit at the top with your net income. you'll have to pay a fee for every line for maintainance, which sounds like your issue. there's currently no way of getting rid of excess, so just try and picking up as many contracts as you can to fill them out

great game, its cool to see a more specialised tycoon than crank everything to max and win with the different markets. i understand that it's supposed to be arcade-y, but it would be neat to see a slighly more realistic depiction of RAM. say, SRAM is a much higher cost option for cache than DRAM, but has a much smaller negative to MIPS. no stress if its not your idea for the game, but it would be a neat feature to see!

have you checked that you've not given more lines than you have to contracts? they'll fine you if you can't keep up with their demand

create a processor that fits the minimum specs of a contract, make sure said contract doesn't take more than 5 production lines, take the contract, profit

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game's pretty good. contracts kinda fall apart ~2007 because the chips cannot handle the temps for the scores required, so i think it'd be good idea to expand the options available past 2000

also, turning on automation for production lines just ignores how many lines you you have available :|

/spoilers ig, so don't read if you haven't done lake's route

thank you so, so, much for including a non-binary character. its so very rare to be represented in games, or even the wider media landscape. i've never felt quite right being called a man, and lake's route was just.. exactly the right thing at exactly the right time.

your game helped me discover who i am, and i can't thank you enough :)

yep, goes for all characters  :3

decompile the archive.rpa file in the game folder using your tool of choice, i use unrpa, and make your edit to the script.rpy file. delete script.rpyc, run the game and your changes will be applied :)


i.e. change define Arvo = Character("Arvo") to define Arvo = Character("name here")

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solid 9.5/10, i'm glad that this ended as well as it did






spoilers ig?

as someone who fairly recently realised they're enby, i'm so glad that you've included not just a non binary character, but that their enby-ness is a major part of their character. i can name maybe 3 pieces of media that prominently feature someone non-binary, so i am unimaginably happy that something like this is included, even if it a felt a little heavy handed once. 

sidenote, when replaying for each of the endings, i forgot how great the music is

holy hell you do not need to apologise for being slow for updates! considering you're doing the art, writing, composition and programming by yourself, the rate that updates are coming out is mad. i've seen whole teams come out with smaller updates on far longer timescales!

for some semblence of actual review, this is pretty great! the art is better than most, the music is good enough that i'd listen to it by itself and i absolutely love the worldbuidling. keep going at even half the quality you have right now and you'll have a fvn that's significantly better than most on itch.

build 16 is absolutely insane. from a mad concentration of some of the best art i have seen, to a soundtrack that goes hard and the best dramatic thread yet. it's hard to believe that this is not only free, but exists to begin with. i cannot express how much of a credit to the format this is.

very good! for something with only 3 of the 4 parts of the first chapter, this had some of the highest quality and abundance of art i've seen in an fvn yet! apart from some audio mixing issues <spoiler>especially during the climactic moment of tate's escape</spoiler> and inconsistent capitalisation during dialogue, i don't have any issues! a solid 8-8.5/10 vn, and i'm thoroughly excited to see where this goes next!






despite being called lust shards, this is still somehow a magnitude less horny than shelter

are you getting the hardware warning? some ren'py games act weird when not launched in fullscreen, such as not using hardware acceleration.

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a pretty good game! art is really pretty; pacing is a little strange; exposition is woven into the story really well and the characters are well written. excited for the next chapter

Really pretty design, great music and I'm enjoying the story so far. Already can't wait for the next update!

holy fuck man.

just wow

 10/10 writing out of this recent update

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great game 10/10 would get kidnapped again

peak file names as well