Good start! There was a typo with breakfast the next day after I slept "I should go make some brekfest". I kind of expected it to say my name instead of "You" but that still works. I was surprised that even though I ate in the lounge with Sophie who said she was open to company, that it was still 0/100 affection. When I was asked to clean the lounge, I was surprised that it was still very much clean, lol. It wasn't realistic to me that the bathroom would be locked because people have to go. "relley" is another typo when Sophie confides in us. The writing is okay. Overall, it has a kinda slow pace and doesn't always make sense (like why I can't go to the bathroom, lol). I think there's a lot of potential, especially with the graphics being your best feature. With some stronger writing and fewer typos, this would be on it's way to something really good.
Charlie Ocean (they/them)
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I seem to be stuck in a loop. I can't get past the first dilemma because I keep searching for more food and finding a turtle and then we always have a second can of food. I'm forced to choose other options to have it progress. I assumed options would have been taken away to push me along (which does happen sometimes). Otherwise, really great game and concept! People can learn a lot from this.
This reminds me of the driving game from the like 80s or 90s where it's an entire console for just driving. Is there a list of the speeches? Great job with the dancing snow + engine sound. Took me a minute to figure out how to use the radio, but otherwise, really cool and I appreciate how simple it is.
Thank you SO much for your kind words — that really means a lot. 💜 The game actually got a big update today and now includes all 12 letters (the final total), along with some small revisions to the original six for consistency. I saw your comment while I was wrapping things up, and it truly warmed my heart. Thank you again.
