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A member registered Jun 10, 2020

Recent community posts

Happy release day! Thanks once again for letting me play the game for my community last Wednesday.

Once more Wilf can venture forth in his quest to find brown things. 

Congrats hayes!

Lovely work Nick! Merry Christmas!

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This is coming along very nicely. I played it last night and got lucky enough to complete the demo. Presentation is just lovely. Looking forward to seeing how this progresses.

This is showing great promise. It's not a 1:1 Rastan port, I don't think that's a bad thing at all. It's doing it's own take on an arcade classic.

Caravan mode shmups are really good fun to play and this is a great example. The scrolling deserves a mention - so fast and smooth. Very impressive.

I love twin stick controls and this is beautifully executed.

Really looking forward to playing the finished game tonight!

Jupiter Lander done right. Fantastic game!

This is shaping up to be a fantastic conversion of the arcade classic. I played the latest build at the end of my Twitch stream (CharlieFar) last night and played about 20 waves. It looks to me like the difficulty level isn't progressing the way it should. By level 4 (I think), we should start to see up to 4 descending enemies at a time (excluding the 2 red and yellow ship formations). It remained at 2 attackers only all the way through.

There was a couple of other small issues: the background drone tempo was wrong at times and occasionally enemies would disappear without showing their explosion.

As I said, this looks like it will end up being the definitive port. I'm the current arcade world record holder on this game, so thank you JOTD for taking on this project.

RIP Stepz. You're such a positive force and will be missed.

Hitch on Twitch made me buy this chicken game