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CharlesBroque

3
Posts
A member registered Mar 18, 2024

Recent community posts

Forgot to mention this before, but interest is also capped by the maximum value of a 64-bit signed integer, which seems unintentional.

Hello, it's my first time with the game. I am somewhat bewildered that I've reached an almost unloseable state.

(apologies to Gisel and Elie)

Retriggering Poy with glitch division is super busted if you have access to the perk that makes temporary dice stick around if you don't use them. The dogs and their sticks make more dogs... on and on, as much as you like. In this picture, with enough luck I managed to scale Poy by 208x in one day, but I've seen other commenters with more glitch division dice and that would move things along even faster. Right now, as I see it, rent scales by only 2 point something times every five days, and in that same time Poy grows by over four orders of magnitude... it would be very hard to lose now!

By my estimation, I could reach the double precision limit in 330 more in-game days (writing from day 118; I am not actually going to do this). The graph in the pause menu displays points okay but the labels don't render correctly (I think they use 64 bit integers). The best box number is cut off on each side... and global stats are similarly nonfunctional. Maybe it would be better for these to use scientific notation above 1e15?


Also, what happens when you have too many dice? I saw some are removed automatically from the inventory but I don't know how to tell which ones.

Thank you for the great game!

Fun game, very challenging. Got Liv, Pearl, and Basil in my final snapshot, as well as one trophy (the last one). Unfortunately I wasn't able to get the first trophy because I had dropped it much earlier in the timeline, and I couldn't figure out how to get the second one. I also wasn't able to satisfy Pluto since I would have had to undo a big chunk of my progress. Maybe if I had a second album that tracked changes to the first...