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A member registered May 22, 2015 · View creator page →

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Moving cars are pretty dificult for a one man development team to create. I'd rather focus on more elaborate building mechanics first.

Ah yes, you also donated. I've activated your account. Have fun!

Did you get an email from the game with an activation link? If not, what is your ingame username?

I still maintain the server, but can't say for sure when I will release an update.

Can you make a screenshot of the issue and post that here please?

Read more here.

It should work again now.

It should work again now.

I presume this is now resolved?

This has been suggested many times before. It's not a priority right now as the map is not that big and has a few landmarks that are easy to correspond with the in-game map.

At which point in the game does it generate this error?

I will recompile it tonight. I'll post here when it's uploaded.

That means you didn't properly extract all the files from the ZIP file you downloaded. If you're in Windows 10, place the ZIP file in the desired destination folder, then right mouse click it and choose "Extract All". It will then extract all files and folders (including the Survius_data folder) to that destination folder.

Let me know if that works for you.

Create an account by Clicking in the account link on 

Or go directly to

I have compiled a universal build (both 32bit and 64bit in one package) and uploaded it to Can you test if this build works for you?


Try the new update!

The new update went live yesterday and fixes the zombie bug (and many more)!

(3 edits)

You haven't bought the game, because it's a free game. You might have donated, but that is not the same thing.

This game is currently 32-bit. What issue are you having with the Mac version? 

Also, I'd love to do a refund, but I'd have to know your ingame alias.

Support is given in English only.

You can create an account at

I have now activated your account. 

Your ping is to high to join. Where are you in the world? 

Try registering again please. 

Fixed, try again. 


I explained in great detail how the game works and was polite and understanding. If somebody finds that hard to handle, that is not really my fault. 

Thanks for taking the time to respond. I do however want to stress that the game is currently in alpha stage, so most stuff is not ready.

Tutorial: when you start up the game the chat states how to open the help screen

Creation of items: you can find rocks and sticks and create an axe. Torches are not yet in the game, but I like that idea.

The inventory screen shows your hunger and thirst, but only when they need attention. Same goes for bleeding and sickness.

The map in the game is a paper map. It does not show your location, just like in real life. Besides, the map is not that big, and there are plenty of items to tell you where you are. There is also a road all around the island which makes navigation easier. Lastly, the sun comes up in the east and sets in the west. You can use that too. Survival.

Zombies drop items. It's just not common. Only the hospital patient zombies drop bandages.

You can craft entire houses from wood already. Did you look around the island? :)

Again, thanks for commenting, but from what I've read you've not played the game enough to form a well formed opinion.

Mac version is up again.

There are currently no plans for a single player version.