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Chained Lemon Studios

79
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A member registered Sep 09, 2018 · View creator page →

Creator of

Recent community posts

Very fun! I love the visuals and the splash art, The gameplay is clear and entertaining. It's a bit unforgiving, I'd like to be able to kill more enemies during nighttime, maybe more human types or humas that keep attacking you during night.
Overall very well done, and very fun. 
Oh and I love that the shadows change location as the day passes.

Thank you for the feedback, it's true that it's not entirely clear what's happening or what to do. Thank you so much for playing!! 

Yeah, there is a lot of feedback missing, but the gameplay is still happening. You can attack enemies with the arrow keys, and they light up when hit. Their health goes down with time, and as you hit them too. Thank you for playing!!

Thank you!! Yes, a visible enemy healthbar is definitely a next step. Their health goes down with time, and when you land a hit on them too.

Thank you so much for your words!! We will continue to flesh it out!!

Thank you so much!! You have no idea how much we tweaked the script until we felt it was right LOL

The enemies are hilarious and so funky-shaped. 3 out of 6 devs are on linux, so it only made sense. Thank you so much for playing!!

Thank you so much for the feedback!! Very motivating for all of the devs. :3

It would be a good addition. Thank you!! 

Thank you for your words!! I appreciate your observation, the controls and purpose of the game are not explicited, apart from a ticking timer. A tutorial could be fitted within the first room, and we're working on the combat feel and player expression!!

Thank you so much!!! Yes, the combat needs some polish for sure. We're working on it!!

0473-S my beloved

IMMACULATE VIBES thank you so much for that!!

I'm glad you enjoyed it!! that intro goes so hard. Thank you for playing!!

LMAO YES almost everyone who played it figured out the stupid micro-ing of the movement. Thank you for playing!!

Omg, yes we wrote down the controls in the game site, but didn't even specify what for. WASD to move, and Arrows to attack!! so sorry it was that unclear lmao. Thank you so much for playing!!

Absolutely!  Thank you so much for playing!!

Thank you so much!! We had a blast exploring what we wanted to tell, even if it's not all obvious in the final game. I also grew attached to the bosses and big enemies, and we're planning to polish them by giving them animations and reworking some of their behavior. Thank you for playing!!

Lmao yeah, in contrast to the brooding intro and setting, the gameplay is pretty fast paced and simple, you just spam attacks and micro-move to avoid getting attacked and losing time. Most likely the timer run out before you could complete the machine sequence, but alas, it had to be rushed to submit on time. Thanks for playing!!

Thank you!! yes, the enemies jerk around and there's missing feedback on some mechanics. Thanks for playing!

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Thank you so much!! your game looks really cozy!!

Thanks for playing, I'd love to see the stream where you played it if it's still available :)!
Yes the ending is a bit confusing and we're reworking it as we speak, we really didn't get much time for polishing, but I'm glad you enjoyed the rest of the game! Will happily take your advice into the next games we make, as we plan to standardize the process to tell different stories.

nice game man, i like what you're trying to do with the switching, although it can be hard to tell where i'm going or what is the next step. very fun

awesome game man, it is very commendable to stick to this kind of artstyle, and the simplicity is nice.

Really good game! The music is great and I see a lot of potential to expand it! I hope to see the end product.
I didn't notice the message notification on the computer at first, but it was easy to follow after that 

thank you so much for playing!!! i need to tell you that you got everything there was to get, the two discs and the note, you're awesome

Amazing concept!!! I hope you make a full game out of this!

I really liked the game, it was very entertaining and fun. I believe a little bit more thought could've gone into the puzzles but the premise is really good and the mechanics work amazingly, very polished and nice sound design!

Hey guys! I'd love to see your takes on the theme of this jam, especially those games that aren't being played too much yet! Please drop yours in the comments and I'll give it a look.

Me and my team made Paraselina, a little adventure horror game with low poly graphics and a lot of love poured into it. I'll be forever thankful if you give it a go and leave a review. Here's a screenshot and the link.

Thank you so much and good luck!

Our submission: https://itch.io/jam/brackeys-15/rate/4311142

Beautiful Game!! I actually managed to beat the dragon after figuring out the optimal way to do certain things and got the game working pretty consistently!!

thank you so much!! yess the style is a lot of fun to work with, just take pictures of things, remove the backgrounds, put filters, and you can get a pretty retro messy look that is also familiar because of the realism.

Traversing the stages was pretty fun! Its super hard tho

I am the master of my semen, uuuuhuhhh, indeed.

thank you so much!! mira plushie for 12 99 now in all stores get yours today

thank you so much!! so happy to hear the scary scene is actually scary lmao

>:3

Thank you so much :>

You did a great job. Keep at it! You get a little better the more you do it. :3

<3

Thank you so much :'3