Yes, I already added *.webm to the export settings. If it was missing, the error would simply say that the video file could not be found. Please take a look at my screenshot.
cgyfreedom-max
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Hello, I’m using version 9.6 of your plugin and have encountered an issue. The video plays normally in the Godot editor, but an error occurs after I export and run the Windows build.
I have tested it and confirmed that the video file is included in the exported project and located in the correct directory. I have also attached a screenshot of the error message.
The test video is a VP9-encoded .webm file. I hope you can help me identify what might be causing this issue.