I am unfortunately aware of how awful the camera is haha. I couldn't get it to rotate around the ball without freaking out because of the ball's rotation, so I opted for the half baked switching idea
Recent community posts
I tried to have some continuity between the posts/posters, but sadly didn't get to do as much as I wanted. I'm not really familiar with Unity's UI system, which is what I used to get the scroll effect, and it ended up giving me a lot of trouble and eating up a good chunk of the time I had to work on it.
But hey, maybe for next year's jam!