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Cedric70

3
Posts
1
Following
A member registered Jun 18, 2024

Recent community posts

Re-edit it after every update? I use the same `animals.xml` across all maps; there’s no need for updates other than changing the file path in `map.xml`. Since FS22, all my animal buildings can be cleaned from the inside, so there are no manure heaps to connect. The only changes made to `animals.xml` were for the addition of Highland cattle and the upcoming arrival of Brahmans. Besides, two updates over the course of an FS title isn't the end of the world. I also have liquid milk for all animals including sheep without using any Lua scripts, and I don't use AI. And if you use AI for your modding, then that's all the more reason not to download it. Don't get me wrong I don't mean to be unpleasant, but I've always believed in earning things through merit. I just don't subscribe to the mentality of the new generation regardless of the country where everything has to be done for them; that said, I reiterate that your modding work is still useful.
(1 edit)
Hello, I appreciate the effort for those who don't know how to do it, but I won't download a mod with Lua scripts when a simple XML modification suffices.In fact, even on consoles, chickens and sheep can produce manure without Lua scripts. All the best.

Hello BulletBill, I am looking to contact you to find out if you would allow me to use your barley, wheat, oat and canola "foliage" for a ModHub map. Thank you for your reply.