Pre-alpha version 0.2.5.50 plays pretty cool even on a Steam Deck. Only by default trackpads don't work, but if you configure it via steam controller it will work. Although on sticks it is also quite normal to aim. But on trackpads it is still more accurate.
CCKrizalid
Recent community posts
I'll rated it 3 stars. I'll explain. I'm a fan of acid colors, so i like that style. Location looks good and reminds me of anime called Soul Eater. As for enemies...they evoke strong associations with Duke Nukem. They should definitely be replaced with someone more suitable for that visual style of yours. Something like slime...with purple color for example. Main character is very cool. But what about her weapons? That is Katanas? Right? So...why she used it like tonfa?
And the main of all cons. Player has no motivation to run around and beat up some strange pigs. At least do it for too long...player needs to story-oriented intro that give motivation for this process. And also need variety of tasks. You can't just throw a pack of bunch mismatch enemies into arena and force player beat them up. It is not that intresting as you might think. As an Survivor Mode (like arena type with beating off some waves of enemies) after beating the Story Mode, it will be good. But as a main gameplay...nah...i don't think so.
And so. If you can somehow finish this game so that it is more filled with different tasks, think over the plot and do combat system a little better than it is now, i would completely buy this game. And it would be better if you sold it on steam.
Do you want to make your game more famous and popular? Talk to Vtuber Zentreya (Project Z3N) from VShoujo. Ask if she wants to be main character. Your setting fits her lore quite well. She has a bright appearance and a cool suit. The weapon is equipped with a good cyber katana (or whatever else it can be called). True, you will have to work on models not only of her, but also of her opponents, as well as bosses. But I think you can handle it. After all, you've dealt with it pretty well so far.