She's just a money drain that berates you for giving her everything she demands. Doesn't appear in Act 3.
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The shirt and cloak from the trader in Shady Spot are always a good call if you're not doing a pure mage build. Other than that I personally like the black katana, though the default longsword gives you a little bit of a higher chance to land the strong attack if you don't like relying on RNG too much.
(Also having the amulet of health makes you less addicted to chugging health potions, so that's another good option.)
Technically possible, but you end up getting surrounded and arrested either way, with a certain guilty sentence. The only real way to progress is let them take you in without causing trouble, and then defending yourself in court.
(The fight is still there as a possibility, but ,,lorewise" you'd be fighting right next to the guardhouse and palace, so you get overwhelmed by taking them all on.)
That sort of unfair battle is possible in like, two or three spots throught the game, but each time the game will basically tell you that you're more or less done for.
idk where you are in the main quest, if you've already reached the docks speak with the people in the tavern, one of them will give you the key to open the cliffside dungeon.
If you haven't reached docks yet, do the quest for a merchant that lives in front of the inn at the center-west market zone.
(I assume you've at least talked with the hermit that lives outside the west gate.)
The whole guard/giantess sequence is just one large bad ending, there is no hope once you pick it.
For the ,,main quest" you gotta speak with the black haired beardy dude in the docks tavern, then open the gate at the cliffside, near to where the hermit lives.
Caves are one of many side quests you can do for the city hall. If you've already taken the job, then you can meet the guard that's going to show you the way in the city's outskirts.
FINAL UPDATE: THE FULL VERSION FINALLY AVAILIBLE https://cc4747.itch.io/full-release-adventure-call