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cc4747

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A member registered Oct 22, 2023

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Nope.

You can enter it after taking on the kidnappings quest in City Hall.

Hina's storyline has 2 possible outcome.
You either beat her twice, she leaves, and you can then befriend her friend in Noblesse Oblige at night, or you lose to her at least once to unlock another bad ending, also in Noblesse Oblige at night.

The progress is slow and steady, just like it was on this one. Plenty of plans for it(and other projects) that are still in motion.

Thanks! That's the plan.

6 bad ones, one good(escape) one.

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The short answer is you don't.

(The long is that it's 04:03 while I'm writing this and I can only refer you to the short answer rn, sorry.)

Literally how.

If you mean Act 3(a bunch of people fighting on the streets), the game sometimes glitches if it's nighttime. Make sure to start the whole prison sequence during daytime.

You can't get it, but it's vaguely referenced in one of the bad endings.

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Dryad was actually planned to be a thing in Act 1, later replaced by the druid. They're still ,,out there", you just never meet them. Berhaps in the 2nd RPG once it's out.
Toe rings you can either sell for a little bit of money or obediently return to the cellar for absolutely no reward.

If you've already equipped the sword, coat, gloves and hat, the best advice I can give is to spam the strong attack and drink healing potions whenever you're about 50% HP. Should be enough to deal with her at least half of the time, even with unlucky RNG.

She's beatable, but pretty tough, especially right after fighting her two guards. You need a rather OP build to pull it off, and I myself had to take the deal on my 2nd legit playthrough (with a deliberately weaker build).

There is another game already in the making (early stages for now). Different world and protagonist, with more focus on ,,actual" giantesses rather than spoiled noble ladies.

Center-east zone, where most of the villas are.

All the endings other than the ,,good" one are the bad/game over ends. That being said, some of them are pretty tricky to get, so they can be missed rather easily.

Glad you've enjoyed it!
I started working on a new game this week (same engine and mechanics, different setting), so there's definitely more to come in more distant future.

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Glad you're enjoying it.

Lil' spoiler:

If you go all in and just give her all your money she'll have a house in the wealthy district, near the marketplace. Doesn't affect the story or anything, but you can visit her there to get even more abused and drained if you wish.

(And if you mean you wanna give her money but still keep some change for the bribes at the gate, just have some items to sell after you give out money. Then trade them with the guy selling fish and wine nearby.)

Wooden shack in the center-east villa zone is where it's best to start investigating.

(I assume you've talked to the noble lady in the fancy inn already.)

Get your reward from the merchant, then proceed to the docks through the tavern.

Nope.

Technically possible, but it's designed to be a bad ending where they sent you out to a hopeless fight either way. So in short, no you don't have to beat her, the two bad endings with her are all there is to it.

She's just a money drain that berates you for giving her everything she demands. Doesn't appear in Act 3.

Pretty sure that's an issue on the website's part, shouldn't be a problem in the downloaded version.

If the narration states that you're done for or something similar it's basically unwinnable. (Applies to like two encounters within the whole game.)

Either help the runaway slave, or look around the cellar in tavern's docks.

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The shirt and cloak from the trader in Shady Spot are always a good call if you're not doing a pure mage build. Other than that I personally like the black katana, though the default longsword gives you a little bit of a higher chance to land the strong attack if you don't like relying on RNG too much.
(Also having the amulet of health makes you less addicted to chugging health potions, so that's another good option.)

Do elaborate. Was it during battle? You should be able to quit the magic menu either way.

You can only reenter it if your wish/question to the archmage was to lick her feet again.

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Not rude at all.

On this website specifically, I'd recommend tastysox and his games.

Other than that I've encountered one other game I could recommend, but it was download only and only posted on deviantart. (Little difficulty made by jellytea819 )

The ,,Alexa" fight is the final one, yes.

I'm not planning on making a sequel as of now, more likely a separate game that's similar to this but in a different setting.

He doesn't give you an ACTUAL boat. :v The phrase is just for him to let you trade with him.

After that you go back to the hermit. You can also stop by the temple on your way back.

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Find the swordsman in tavern to get the key to the cliffside temple.

(I'm assuming you've spoken to the hermit already.)

If you fight the guards you will always be found guilty.

You only stand a chance in court if you come quietly and explain you're not a grave robber.

The ship situation is a non-starter. It resolves itself as the plot goes on.

But hey, you got a nice scene with a Mayor out of that, so it's a win-win.

Honestly, if I knew how, I would.

I tried making an android version with Android Studio, but failed miserably.

In general you can't go wrong with the cloak of speed. If you're a warrior type combining it with shirt of rage can be pretty OP. (Both are availible at the shady spot inn, though they're rather costly.)

(Spoiler)

If you lose against the dark priestess in the Alva shrine, there's a whole sequence with this image involved.

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Well, I believe the lady tells you he ran away into sewers, so checking them out whenever you happen to cross them in the story would be a start.

Glad you're enjoying the game!

To get to the docks you gotta enter the fireplace. He opened the path for you if you've already spoke to him after getting the trader's reward.

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Technically possible, but you end up getting surrounded and arrested either way, with a certain guilty sentence. The only real way to progress is let them take you in without causing trouble, and then defending yourself in court.

(The fight is still there as a possibility, but ,,lorewise" you'd be fighting right next to the guardhouse and palace, so you get overwhelmed by taking them all on.)

That sort of unfair battle is possible in like, two or three spots throught the game, but each time the game will basically tell you that you're more or less done for.