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CausticTarget

31
Posts
1
Followers
A member registered Feb 17, 2025

Creator of

Recent community posts

(1 edit)

I really like this concept! Maybe needs to be a bit more forgiving as far as gem spawns during the boss fight, but having to quick menu to reload and swap between moving and shooting is a fun gameplay loop. Like the aesthetic as well. 

Almost feels FTL-esque with managing a certain amount of power and needing to make concessions for what is really needed in that moment.

A fun take on the helicopter/flappy bird genre! I think with some tweaking this could be a really addicting infinite runner as well.

I really like this concept! Restricting the player to a certain amount of steering inputs is an interesting take on the limitation. I do think this game would benefit from a vertical screen layout. It is sometimes a bit difficult to see whats coming up, especially at higher speeds.

Like the infinite runner style gameplay! Wasn't sure what to do with the knife after I picked it up.

Good vibes! Nice aesthetic!

Good suggestion! We switched the collider of the player towards the end of the game jam, so being able to go up steeper slopes was a new "feature" added late into development. I do think more visual indicators during the drawing phase would go a long way though.

Thanks for playing! We did talk about adding a sprint, but ran out of time. Might be a thing we add later on.

Was very addicting to play! I would suggest not allowing the ball to stick to the player for an infinite amount of time. I was able to beat every level afk by having the ball constantly bouncing back and forth on the player.

I like the cell shading and sound. Looks really good! The hit detection feels a bit unforgiving, especially when the aiming isn't very precise.

Some visual feedback for what nodes are able to connect would go a long way. Nice concept!

I like the aesthetic and vibe. The music fit really well!

I like the level complete jingle. The concept is also a fun one.

10/10 best shoping trial

I like the bullet hell of your own making concept!

Solid creativity! Nice touch making it so that jumping the gramophone off the edge stops the music

I like the idea of frantically trying to heal monsters as they run away from you. I'm sure with more time this concept could be great.

Simple, but fun. Might want to make sure enemies don't spawn under the player.

Music was a bit jarring paired with the visuals, but fun survival platform gameplay!

Fun patience test! 

Very fun! I enjoyed the bullet hell aspect ramping up as you placed more of your own turrets. Enemy variety was nice as well.

Thanks for playing! Unfortunately some of the effects we have don't show on the WebGL build. The windows build has a much more to look at.

Fun concept, the shop was a bit confusing. Art style was nice

Liked the music and the enemy damage feed back. Some of the sections have damage that feels unavoidable. Fun Game!

Cozy art style and sound design. Good concept!

Fun to mess around with. Not quite sure what I'm doing even after reading the instructions.

I think I beat the game? The music stopped playing at around 180 and the middle monster stopped requesting things. The music and visuals went well together.

Good atmosphere,  fun enemy kills

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Fun gameplay, I think it would play better on a vertical screen.

Like the visuals! Solid gameplay loop

Unable to play the .exe :(

Fun Game! Good concept and atmosphere. Feels like the furniture is watching you