cool game, I like the aesthetic but my expectation was a rails shooter like 'house of the dead,' quickly moving and gunning down enemies. I found this game to be much slower and more puzzly. Due to the holster to move and the walled combat. The one thing I really didn't like was the holster to move mechanic. Why cant I shoot the icon to move and have it not decrement the ammo? I hated this mechanic and kept try to just shoot the icon. The walled combat makes sense otherwise I would shoot the enemy from a different room, but it means I look at each combat as a puzzle. How do I kill everyone in one clip? I don't think that's this game. So I gave up after 20 minutes. I think if it went faster or more puzzle, it would have hooked me.
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