i just think it would be kinda funny that if he did not donate you will actually be saved. Just for the giggles for being your friend that always throws you problems in your life
catminino
Recent community posts
Idk if this would be added but there can be a different scene for Zaine cockvore in stream later on. It would be kinda hilarious to know that the donations didn't get reach because our free this time didn't donate the last yens. Just to despise her a little bit more. A lot of people probably tried the first scene on their playthrought so it would a great surprise if they tried again and saw that it did not end up fatal
You can just make a pool for the week make the order random on that week and then reset it the next week. Then you make sure that atleast the character wil appear once during the week and doesn't get repeated. If there are less character you can make a condition that it can repeat a character one time by checking how many times that character got repeated into the pool.
This method assures you a random style of characters but assuring that you will see the character you like at least once
Cool update, i got kinda dissapointed with the difficulty though. I passed the game again without dying but i guess too much fabianne does those things. The new power ups are really powerfull and fun. Also i saw that you added my idea. I still have my instincs into smashing haha. The bar could go a little faster just to give you more opportunity to escape fast.
Also it would be cool that we still have the old hard version as variants or something. If i remember correctly was harder before too
idk if tuned down is the best idea. Maybe this attack their hitbox is smaller because she only stand on her hoof, an slight tilt to notify, "hey this attack would hurt" (you can use the one already present). I always find it weird that even if she stand up on her hoofs. Her hitbox is as big as the bunny. Being able to evade easily in any direction would be cool. Or atleast it would knock you down instead of losing life. Like it hitted your head but not your entire body.
You can still evade her of course going up but it just feels weird for her design. I can't calculate well when did I evade her succesfully
Another way is to modify the sound cues of when she is gonna make a grind attack. It would feel less of an cheap attack. And it would make the player panic a little using more stamina trying to evade her attack.
It's weird, when i tried this mechanic it never worked for me. Maybe it's my keyboard.
Also i don't like how it is now becuase it punish you for near misses. Like you can have 2 life and no stamina and you can still have a short recovery. Or the contrary being full and have a long recovery. Sometimes i prefer that they just stomp me once well early on because i could just heal myself while i can't heal my near miss. So in the final stage i still have fast recovery.
Also i will prefer instead of smashing a button. I prefer a timed minigame where you press in the center of a bar and it gets smaller the more screwed you are
As trying to do a no upgrades run with Fabianne. I had some caveats with her.
1 there is no indications where is the nex attack a grinding attack or a normal one. Sometimes very fast attacks it grinds you while slow ones don't do nothing. It feels luck based when it happens or not. Like sometimes you get 2 times in a row and other it doesn't happen.
2 sometimes she would home you an attack without her waiting. It seems that it happens because it spawns outside of your screen so you don't have time to react that is coming after you.
3 a lot of people could probably miss the sound and shakes queues on her fight. So maybe a remider on the fail state could be helpful.
Still trying to beat her without upgrades i got firendship 3 but i got smushed at the end.