Thank you! After making this game I also realised it doesn't have enough things to be even considered an early version, so I made the last minute change to call it a demo. Definitely gonna add more to the game
catisioo
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A member registered Sep 06, 2024 · View creator page →
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Game made in a week for the Game Smith Game Jam "Modern Apocalypse"
Interactive Fiction
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A compilation of Houseki no Kuni related works, posted across different platforms feat. unreleased works too.
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Thank you for playing! Luck is basically crit damage. If your find chance (crit rate) is less then 1 (<100%) luck doesn't do anything, but as soon as find chance goes over 1 (>100%) each extra percentage is your chance for the click to get x Luck amount caps. The reason that the first luck upgrade is so expensive is to make you not upgrade it in the beginning and upgrade other things first.
For the goal/competitiveness of the the game, my idea was to add a timer to see how long it takes you to reach a specific number of caps.
And for the autoclicker things, i accidentally made them too complicated in my head and trying to program them exactly as i imagined is gonna be harder now
Houseki no Kuni | Land of the Lustrous fan work compilation comments · Replied to bonitāka in Houseki no Kuni | Land of the Lustrous fan work compilation comments
In 13 hours the Sun will swallow the earth jam comments · Posted in In 13 hours the Sun will swallow the earth jam comments



