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catboygirling

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A member registered Feb 20, 2025 · View creator page →

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super cute.

I'm quite the opposite flavor of aromantic as you--I consider myself loveless and non-partnering--but I really enjoyed this. I tend to get the opposite sort of anxiety as what you describe in the game... I worry that I'm too "mean" about being aromantic for people to like me, too independent to form any meaningful bonds... but the game has so much heart and vulnerability even someone as heartless as me can enjoy it, lol. hope you're doing well.

super cool concept!

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my personal favorite was the village ending!

another fun game from you! I managed to get the joke ending first... what can I say, I have strong fuck-around-and-find-out instincts. I especially appreciated the ending notes mentioning how many endings there were. the variety in the endings made it a treat to explore them all.

and I liked how morally ambiguous a lot of the world is. the guild are all liars, not just about the werewolf stuff but also about being total cheapskates. super cool world you've built.

what a lovely demo!! adore the art and designs... Ninon is a cutie in both of her forms. can't wait to see where the story goes!

just finished playing! I love stories about toxic relationships, and this really scratched the itch for me. love how the MC's inner monologue changes based on your dialogue choices. the dialogue is really good too, the apologetic route got me because I HATE when people talk like that, it wormed its way under my skin perfectly. 

super strong showing for your first ever game! excited to see what comes next!

loved the light, comedic tone of this one! the egg-laying scene was very bizarre to be thrown into without warning but the dad not showing up killed me

really impressive visuals for a twine game!

such delicious TF descriptions! I had a lot of fun, but I nearly missed the exhibition ending. I kept expecting something to happen if I walked around as a very ovbious velociraptor, but all that did was get me tranq'd into a room I could easily escape from. would also be nice to have the number of endings written down somewhere, either in the description or the game itself, to know when you've "completed" the game.

short and sweet, loved the lowkey furry aspects and the damsel-in-distress subversion.

looking forward to trying out more of your games!

hi, just wanted to say that I haven't had the time to finish a whole "playthrough" yet, but I'm about 10 days in and having a blast!

I'm waiting to write a longer comment until I get all the endings (only 8 more to go!) but I want you to know, dear developer, I am OBSESSED with this so hard. I love the music and the sound design, the art is deceptively cute and simple, and I LOVE MY CAT THAT KILLS ME BECAUSE THAT'S ALL IT KNOWS HOW TO DO

This was a lot of fun! Reminds me of Life: The Game.