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catbox

124
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A member registered Jan 01, 2019 · View creator page →

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disreguard vulkan dxvk issues.  stupid mesa-vulkan-driver:i386 was uninstalled.  

mesa-vulkan-drivers/noble 26.0.1~kisak1~n i386


info:  Game: QUOD_uncompressed_itchio.exe

info:  DXVK: v2.6.2-23-g3cb664e1260926e

info:  Build: x86 gcc 10.3.0

1633.373:0128:012c:trace:loaddll:build_module Loaded L"C:\\windows\\system32\\winevulkan.dll" at 7A3B0000: builtin

info:  Vulkan: Found vkGetInstanceProcAddr in winevulkan.dll @ 0x7a3c20a0

info:  Required Vulkan extension VK_KHR_surface not supported


vulkaninfo --summary

VK_KHR_surface                         : extension revision 25

and heres one that crashes at level 3, within 5 seconds


https://files.catbox.moe/n0aa3y.log


good luck

not sure if it will help you but here is a basic steam proton log for when the game crashes at the end of level 1

https://files.catbox.moe/cc2c5s.log

i can try to get some more, especially the one that crashes on level 3 at the beginning


PROTON_LOG=1 PROTON_USE_WINED3D=1 GALLIUM_HUD=simple,fps+cpu %command%

game seems to crash if resolution over 1920x1080

can play level 1 at 2560x1440 and 3840x2160

also confirm 2560x1600 crashes (native 16:10 monitor)

but once level 2 loads the game always crashes

no crashes if the resolution is set to 1920x1080


gnu/linux proton 9 & proton 10

PROTON_USE_WINED3D=1 %command%

dxvk & vulkan fail 100% of the time, even using zink (opengl to vulkan translation)


tested both uncompressed and compressed exe

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it is indeed online if you dig around.

very playable, also short.


2006 wasnt that long ago



the raver to graver is new in the latest patch a week ago.

the moon must be new too since its at the bottom?! but now that i know about the moon ...

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i was surprised someone blocked my video, to find out it has happened for several months to other people by the same claim

as a test i took the wikipedia video to upload (private) and got the same issue

it required a direct appeal because the simpler dispute they rejected

this probably wont get fixed any time soon (on youtube @ MK2's claims)

but for your information of the youtubers and developer:



Georges Méliès - Le Voyage dans la Lune (1902)

 https://commons.wikimedia.org/wiki/File:Le_Voyage_dans_la_Lune_(1902).webm 

https://en.wikipedia.org/wiki/A_Trip_to_the_Moon 

https://en.wikipedia.org/wiki/Public_domain 

https://guides.library.cornell.edu/copyright/publicdomain 



Copyrighted content has been detected in your video. As a result, your video has been blocked, and can no longer be played on YouTube. This is not a copyright strike and does not affect your channel. 

After reviewing your dispute, CPR Agency for MK2 has decided that their copyright claim is still valid. 

Copyrighted content: SCDE - VOYAGE DANS LA LUNE (Le) - 1902 - NEW 

Claimed by: CPR Agency for MK2 

Impact on video: Blocked globally

Content owners: CPR Agency for MK2 

After reviewing your dispute, CPR Agency for MK2 has decided to release their copyright claim on your YouTube video.


^^ required direct dispute appeal (without giving my real name & info, because im against that!)

great,  glad i could bring it to your attention

its used in the theatre haunted section

which is apparently new in 2025


ill try to find where the credits list is in the game

linux version 0.4.12 (2025-10-22)

none of the camera filters change screenshots or anything

all of them are the same as without the filter

nothing on screen changes


display setting: 3840x2160

everything ultra

smaa

all settings maximum


AMD Ryzen 9 7945HX

GPU AMD Radeon RX 7900M navi31

Mesa 25.2.5 - kisak-mesa

Vulkan 1.4.321

Linux 6.17.5-amdr18

Ubuntu 24.04.x

can we have a list of the music sources?


titles, names, performers?


asking for confirmation of dispute:

Duellist Stain of Blood Shadow (Original)

Triple Vision Record Distribution on behalf of Pls.Uk


a quick search here in topics for "music" showed no results.

first of all, chromebook are typically chromeos (android), unless you enable developer boot to install linux

second, many "chromebook" are x86 or arm64.

ghost town pumpkin requires x86_64, aka amd64


if you have traditional linux, ie: debian, ubuntu, fedora, etc then there may be a chance.

also this game is pretty heavy demanding for the GPU, chromebook dont have dedicated high end GPU even at low resolution and Low settings, your chromebook may struggle.  if youre ok with that then feel free to test it out.

the game is made with UNITY.  if you can run other Unity games


again if your chromebook is linux with arm64, you may be able to use FEX or box64 (see github) to run a x86_64 program through dynarec emulation



PENGUINS AND PUMPKINS!

ah... a bit of digging:
weavezzt lead me to reconstructed zzt
which leads me to Zeta emulator

that explains why the window title was "Zeta" and not gfs 2999.

very cool

awesome ZZT mod

and i recognize that you have been doing ZZT modding for well over 30 years, thats great


im curious how you interact with the ZZT.exe on linux

any tips what kind of interpreter youre using to emulate the dos executable?  


thanks

works without issues.  get v3.6.1.30 and rename Abscission.exe to Abscission.ags


https://github.com/adventuregamestudio/ags

awesome work.  glad to help

keep making interesting games

the line "[English:] game text" was readable, it just started with this translation "{English:]"

the rest of the line was english and readable.

it would be a pain to go through my 5 hour video to find 3 typo spelling errors....i should have taken screenshots as they occured.


yes i understand audio samples are often free and not copyrighted, but some musicians and youtube will continue to make claims on those audio matches.  it happens sometimes even with public domain audio.

i am just suggesting to avoid issues to change it to some other seagull, beach, wind sounds.

in the future you can upload a sample audio track to youtube privately to verify that it does not get a dubious claim.  i know this adds work and is tedious but it helps.

greetings flavio, i am wondering if you can change the background audio during the
Interactive Trailer (2024)

because the audio samples you used are also the same audio samples a music song from 2021 that used these same samples

بكفي كلام Narins Beauty on behalf of Alfan Music


its just a pain to have to go and edit out some music track on youtube or dispute claims


thanks for your game



ps, i noticed 3 typos or grammar errors in my playthrough
i cant remember them and another one was a translation error like this:
"[English:] normal game text appears here"

fantastique.

right click zoom, configurable fov amount would be interesting
both normal fov and the zoomed fov.

its possible to play this on linux with the native Electron client (from github)

just execute ./electron index.html

im sure whatever customization you have made could be ported to that.


thanks for the spooks!


Heh Heh Heh ...

A strange requirement. I did not resent it, I am a timid man; but here they have actually made me out mad. An artist painted my portrait as it happened: "After all, you are a literary man," he said. I submitted, he exhibited it. I read: "Go and look at that morbid face suggesting insanity."

It may be so, but think of putting it so bluntly into print. In print everything ought to be decorous; there ought to be ideals, while instead of that . . .

Say it indirectly, at least; that's what you have style for. But no, he doesn't care to do it indirectly. Nowadays humour and a fine style have disappeared, and abuse is accepted as wit. I do not resent it: but God knows I am not enough of a literary man to go out of my mind. I have written a novel, it has not been published. I have written articles - they have been refused. Those articles I took about from one editor to another; everywhere they refused them: you have no salt they told me. "What sort of salt do you want?" I asked with a sneer. "Attic salt?"




  

i see the changelog file on the steam version

and we're presented with what is known as "V1.4"
i was wondering do you have a published changelog here on itchio

and what is different in "V1.5" from the steam version, if its required to update steam for us.

thanks for the linux demo on steam

"$UE_PROJECT_ROOT/HouseProto/Binaries/Linux/HouseProto-Linux-Shipping" HouseProto "$@" 

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disdain.  good splatter SCREAMING HEADS


thanks and look forward to full release DISDAIN

fantastiq

yet...some have eluded the answer is clear

so clear it would never go beyond a thought

a page of numbers, numbers, a lock...

"the end"

a fantasy dream illusion through dark corners

one progress flowing to contractual ending

torment gruesome recurrence undulating

options mouse lacking severe problem driving

another lovecraft story portrayed through visual interpretive medium

grandoise darkness fogs the visions through dark expletive voices

there are dangers and fears lurking through every step of progress

war eludes through fanciful endurance

the lock... it torments me

pages of words and descriptions none the wiser

clicking and opening the walls observed a door

kautzmann you wicked purveyor of entrapment

the stabs flush red as the cake makes for an escape through scrawled doors

the cats meow purpose seems to know fates of family two dimensional features

choices leading directly towards missing ending potentials, as a 4th ending succeeding as boy with cake after the events...sequel proposed as conclusion or expansion of desiring cake filled with bloody cat guts

breaking through the waves another lighthouse creepily ponders the existential questions of survival and alone mustering the fearful guize of horror through insanity


fanciful withdrawls imposing darkness under horizons of distant objects conversing quietly through the static waves crashing


knowledge seeking misguided sacrifice narrowly traversed

the rough fluid atmospheric searching within confines explains an unreal quandary features of home exploration within proximity to sewer vending carbonated symbols


the gob is goober gobbling ghastly doughy frazzle of exceptional artistic prose jumping with animations within these short moments of elucidation


further hypothetical process improvement exceptionally queried as longer play induces smashing deliverance of results

sadly the cursor and some dialog boxes are quite buggy.  while the game is mostly a keyboard interface, perhaps leave the mouse cursor on the screen at all times instead of hiding it?  an interaction with the doctor left an invisible dialog box and the cursor visible and ended my game (rage quit) otherwise a funny and awkwardly entertaining reminiscent punch em in the club jaw.  also amazing you did this with the AGS game engine.  impressive.

the psychobabble tale of a man forced to live as a poet without a cause simply because he felt the need to express his views for monetary gains in a world which did not respect his thoughts formed in adventure game style as we progress through several possible endings thus returning repeats to find the true meanings


-- i believe i have played and created videos of all of your games (that i liked) and i wait for more interesting artistic ventures from your creative process!  thank you for being here on itchio and sharing with the community (always give ++ratings++ for games & developers we enjoy)


** i may also note, ive played all of your games on GNU/Linux using steam proton (wine) to play windows versions of the games... so, maybe you would explore releasing Linux versions in the future?  Unity & AGS both support linux exports.

music mockingly compresses comical atmosphere in seaside island town

collection progressing uncertain ending if the end is to sleep

wandering finding locations graphics bygone era festering

fantasy gimmick from experience pleasing cash money falling

the cinema film movie required a second viewing to destress.

i made a little steam gif artwork for your game


https://steamcommunity.com/sharedfiles/filedetails/?id=2851845273

you can only leave steam reviews if you have played the game for 5 minutes

indie idealistic supreme soup follows fanatical aspirations aesthetics
hinting hindering horrors having hazardous hypnotic humble happenings
colors divine giving peaceful altercations flowing from conscious choice
a story progressed with marvel and inspiration brought from the depths of itchio

cats ponderously observing fish recording them gives pleasure to many

maggots for margot win or lose the symbolism creative and admirable

expected different and found surreal house made the visit worthwhile

five for five both margot happy margot angry, wishing to see more news

as later examined an array of colors decorating as modern art

a pathway determines facts or fiction as water ways and docks expand

introduction as video game medium applaused the sunshine_error attempts

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sanguine story hopeful delight painful classification detrimental flowing limited OPTIONS.

opening crawl shows artistic excellence forgiving preponderance choice with interactions

slow walk hindered expressions through fog lenses timely apparition of legs the story flows

linear rise over run the gruesome banal folklore gives constructed completion


** unreal engine developers..... TURN OFF MOTION BLUR (in GameUserSettings.ini) for real its HORRIBLE *******

++ voice dialog needs balancing, its too damned quiet compared to the SFX in the game --------