Have an idea you'd like to see implemented into the game?
Let's flesh it out and see what we can do!
CaspianXPD8
Creator of
Recent community posts
Maybe Sunday will be our "normal" release cadence? Makes sense to me...
Get it while it's hot! Fresh Windows and Linux builds for your testing pleasure! Please use the boards here for discussion and bug reports. THANK YOU!!!
MonsterSmashMetropolis-v0.2.0-linux.x86_64172 MB
MonsterSmashMetropolis-v0.2.0-windows.exe174 MB
MONSTER SMASH METROPOLIS!
The city had one job: stay standing. It's about to fail.
Pick your monster, stomp into town, and turn a peaceful skyline into a very expensive pile of rubble. Punch skyscrapers, climb up the side of office towers, snack on fleeing pedestrians, and keep the carnage going as the city throws everything it has at you.
Choose your monster
- Max: a hulking ape and heavy brawler. His Shockwave slams the ground and flattens everything nearby.
- Gus: a balanced lizard all-rounder. His Fire Breath sets whole blocks ablaze.
- Jack: a fast, fragile wolf. His Overdrive turns him into an unstoppable blue blur.
- MegaTron: a tough powerhouse. His Eye Lasers sweep the street from a distance.
Wreck the week
Every day brings a new city: Dallas, Los Angeles, then New York City. Level enough of it to clear the day, then move on to the next target.
The city fights back
Every smashed building and swallowed civilian raises your wanted level. First come police cars and cops with pistols. Push it to five stars and the tank rolls in, with the National Guard behind it.
Features
- Smash, climb, stomp, and double-jump into air combos
- Eat pedestrians to heal, and build RAGE to unleash your special
- Grab power-ups from the wreckage: Snack Cart, Jet Fuel, Riot Plating, Growth Serum, and the dangerously unpredictable Mystery Crate
- Chase the arcade-style high score board, initials and all
- Keyboard or gamepad, with fully remappable controls
- Choice of camera: classic isometric, rotating isometric, or behind-the-monster
Platforms: Windows and Linux
This is an early tester build (v0.1.0). Things will break, and not only the buildings. Bug reports are hugely appreciated; please include the version tag shown in the corner of the screen.
