The climbing game mechanic was fun, and the ending was interesting. I really liked the leap of faith in the beginning. That was really cool and a nice way to physically show an idiom.
Kash Hodges
Creator of
Recent community posts
I like this game! Interesting how there's a level of strategy, but also fast decisions. Kind of like a combination of chess and a rogue-like. Art looks really good too. I would recommend adding a way to keep troops through the next levels so you can assemble an army and you will need to think more long term. Overall interesting concept and fun game.
The music is absolutely gorgeous. I also do music, and I thought the general theme and composition, starting off simple, and coming together near the end, is really well done. The rest of the game was also really polished, and I liked it's simplicity a lot. The footage is inspiring, although I wasn't able to focus on it, otherwise I would fail the rhythm aspect. It took someone else on call with me to notice that it is strangers saving people. Well done!
The game itself is pretty enjoyable. I like the puzzle aspect, the parkour part is difficult and I wasn't able to make it to the end where there is the balance beam part. The sound effects, music, and graphics all are pretty cool, but the death sound is significantly louder than everything else, which is pretty unpleasant without contributing much intensity. I don't think the core game loop/mechanics follow the theme very much, but that may just be because I haven't gotten far enough yet. Overall I enjoyed it!


