so do you think some like omsi-loop also count as a incremental?
carstefano
Recent community posts
i still not convinced. most of the variables decrease on every loop (loot, time, in some cases choice) and there is some change on player skill after every loop too (more knowledge and very understanding of the mechanics) but i acknowledge that most of the incremental i play are also idle type. so do you have other examples of this type of incremental so i can have a better understanding of your point of view.
i like the game concept but i will cut my loses in this update. i feel like the developer put a door in front of me. i go looking for the key find a key try it on the main door, don't work but work on another door. but there is a point where the key don't open any door. but oh the key is a little sharp so cut through it for a couple of hour maybe a day. but i go through it but then it hit me. why? so that the reason i leave.
for my part, i just stay on a lower stage until a level up my strength and wisdom to the max and selfheal don't stop me for more that 2 or 3 attack, but ACROBATIC kill my momentum wasted my first strike, reset my combo from 100 to 25 and take my 5 to 10 attacks to kill if i'm luck and now it's take me for hit to the next enemies.