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CarsonMakesGames

19
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5
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A member registered Jan 09, 2020 · View creator page →

Creator of

Recent community posts

Thanks for playing!
I've heard the confusion a few times, so if I decide to make this game better I'll go with a traditional level select to make things a bit easier to understand

Really cool selection tool!
Just wanted to stop by and let you know that I used some of your music in my recent submission to Kenney Jam 2026! I definitely plan to use more of your stuff in the future. It's just too good 

Feel free to check it out here!

(1 edit)

Someone in another discord server I'm in found that as well about 3 minutes before the deadline! If I keep going with this I'll definitely fix it.

At least there's a restart button for those cases!

You did!

I kinda ran out of time to make the UI for an end screen or the gems getting collected lol. Hopefully the boxes losing their gem made some sort of sense

Cool idea! Only thing I might say is that there are a few too many steps between super tiny and really big when you're shooting the blocks. Otherwise a really nice concept!

Love me some katamari! Love the use of the assets. Feels like a perfect use for them lol

I remember someone talking about one of the endings on discord and didn't think I'd fall for it too. Guess, what? I fell for it. 10/10

But really, I like the concept!

Very cool concept! I think my only confusion was at first I thought the character wouldn't roll (since they're a square), but once I figured that out this was really cool!

Only other thing is the explosions, those seemed a lot more forceful than I was expecting

My love of legos feels seen here lol 
Great fun, fully expecting to spend a few minutes on this then spent a bit longer lol. Love the visuals!

Really liked the scaling mechanic for this. Definitely need a death counter so I can see how any times I died to that bee in the last stage haha

Really fun game! Needs a death counter though so I can see how many times I screw up on level 3 haha

Like if "A little to the left" had a weight mechanic . I could totally see myself spending so many hours playing something like this!

Really cool concept! The grappling hook mechanics were fun to figure out how they fully work.

I did soft lock myself pretty early on without a chance to reset though :( 

Was really fun to see this come together over in discord. Glad it came out as well as it did!
I got to the sandbox mode which was super fun to screw around with!

This was a lot of fun! The concept is great. Fairly challenging. And the sound design had me giggling a little too hard!

Will say some of the jumps were very unforgiving, even in the first level. But overall a lot of fun!

Here you go! Industrial Scale - a game about stacking boxes to move platforms in an industrial complex.

This is my first ever real game jam, and couldn't be more proud of what I accomplished

This is AMAZING! Exactly the sort of thing I have been wanting for your base sprites!

Really love this base! Seems you've put a lot of love and care into the animations.

Have you thought about adding in a staff animation to add a second magic option?

Hi! I really love your art style. Were you planning on doing building interiors?