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Carlyle Laurent

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A member registered Nov 02, 2020 · View creator page →

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Thanks for your help! The first episode is out now if you're interested: https://podcasters.spotify.com/pod/show/dicesonice/episodes/We-Swim-Below-Part-1...

<br-span><br-bold><br-fixation fixation-strength="1">I</br-fixation></br-bold> really enjoy this book and I'm planning to run this on my podcast soon. Can I clarify something about skillchecks? The book reads "This is done by rolling a number of d6s equal to a d6 and then counting how many successes were rolled". What does it mean by equal to a d6? Do you roll a d6 to see how many d6s you will roll? Or is that supposed to read equal to your attribute score? Thanks.
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Just played this on my podcast. We had a great time: https://podcasters.spotify.com/pod/show/dicesonice/episodes/Oh-Fuck--The-Killer-... 

played this at the national video game museum and couldn't leave it

Just finished reading this and I really like it! I hope to play it soon

Very fun!

What system does this work in?

Okay I had a scroll through the discord and it seems like the answer is Disadvantaged d6 for damage

Just picked this up, I really like it. Excited to run my first game in the coming month.
I have a question about dealing damage. If a character doesn't have a weapon (one of my players chose two traits that don't provide an offensive ability/weapon), how is damage handled on an unarmed attack. I couldn't find anything in the pdf, and I figure it probably isn't 1d6 cus then it would be as good as a gun, which would seem strange to me.

Thanks

When you circle values on an action, do you perform that action, or do you only perform the action when you have filled out that action?