Found your game through your reply. It's fun! It'd be super cool if multiple enemies came at you in curved lines, so you could try and line them up and take them all out with one boomerang.
Carbon14
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This was super fun! We used the same concept for our game, restting in time and solving puzzles with past versions of yourself. But yours is a slightly different twist where it's like a speedrunning challenge with a set number. It's really really fun, and I really like how you can use more runs to optimize. Sometimes the old ghosts get a little off pattern---which makes sense if they hit a door or something---but sometimes it's without reason, which can be a little frustrating when you are relying on them to follow a pattern.
But your 'past' selves also function different than how we did ours, which explains the ability for them to do new things. I think that's something that can be explored more too, having puzzles where you make a past self do something different by altering the world to solve a puzzle?
I'm rambling, but super fun game, and really well polished.
I've never seen an idle racer before. I like slowly building out the loop, and it's really satisfying to finally have it done, although it did take a while. Also nice visual feedback a lot of idle games lack, where the more you upgrade the faster and more cars and longer courses you have to watch them drive on!
This is awesome! Really good use of getting the most out of a little. Really good job keeping the scope small but making something incredibly fun, with a good bit of replayability. The color scheme does a nice job so you don't lose the player, and the platforming is super fun. I'm a fan of games like Code White; this is reminiscent of it, where the goal is to try and speedrun it. Really awesome job!
