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carbine734

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A member registered 2 days ago

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(1 edit)

Thanks for the reply! All clear for me now. My suggestion on #3, and maybe I missed it, is to reinforce that message to the player so it's not a complete surprise. I'll definitely be giving it another run, I enjoyed the game a lot.

Also will mention that I played this on steam deck, so works great on SD.

Really enjoyed the game. Got to floor 9 on my first run. A few notes from my perspective:

  1. The hotbar is set automatically without a way to change it? Became an issue when I changed weapons and decided to change back, when my weapon actions were not all on the same hotbar
  2. Hotbars are numbered 1, 3 and then 2
  3. Monsters seem to spawn consistently and from all directions. I think typically in this type of game, once you clear the floor, it's cleared completely. Having monsters spawn all around you makes it difficult to play strategically to some extent
  4. Not sure on the intended difficulty, but definitely a bit on the easier side. I felt pretty confident by floor 4/5 and sinking some points into block with a good shield. Died due to point #3, where I blinked away and attempted to recover but walked into a previously cleared room full of monsters

Overall, think this is a great foundation for a really fun roguelike.