Oh, thanks for the reply! I was going crazy trying to reproduce this bug haha. I even tried a blind fix that might have worked, but it ended up causing conflicts with other things.
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Hey! First of all, sorry if this ended up being frustrating , that definitely wasn’t our intention.
About the bundle: four days ago we were offering our new Illusion Tent as part of a bundle, and today the price for the Illusion Tent is still $1. What changed was just the way we’re presenting it, mainly to try and reach more players.
Also, the games that are free today are only available for a limited time as part of Caramel Games’ 3rd anniversary celebration.
That said, we totally understand your point — it’s not really about the price. Thanks a lot for bringing this up, it really helps us improve. We’ll definitely keep this kind of situation in mind when planning future bundles.
Appreciate your support
I identified an issue that could break the game. To make things easier so you don’t have to restart anymore, I removed the checkpoint from that last section, and now it will start from the previous one. The path to the ending will be a bit longer, but there will no longer be a chance for this bug to block Ending 1. You can continue with your current save, and it should now work.
I’ve just uploaded this version, and it’s now available to download.
Sorry about that.
What I think happens is that it’s because if you used gasoline to kill Risadinha before going to Alexandre’s trailer to disable the gate locks, the game saves Risadinha as dead, and when it saves the locker guy before that, it also saves him as rescued. Unfortunately, it ended up like this so it wouldn’t break the continuity between acts if the player dies after opening the gates on the PC. If you did it in that order, you’d have to start a new game to get Ending 1.
To get Ending 1, neither of these two things can be done.
Hi sorry about that.We have just tested the third final that we made available, in the tests they seem to be working perfectly, we tested on 2 computers to be sure. Do you have more information on how this happened so we can prevent/fix it? Did you try again after that? Could you tell me what language and graphics you were playing in so I can do some testing and try to reproduce the bug?




