Something that's a bit unclear to me in the rules - it says resistance rolls are increased by 1 for each sin mark you have, but if you evolve a sin mark through sin overflow, does that also increase resistance rolls? Similarly, if you evolve a sin mark through advancement, does that affect your resistance rolls or sin cap?
captaintechnicality
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This is really cool! I thought it would just be a novelty, but I was surprised by how functional it was. I think this could be expanded into a full game designed around this form of locomotion. My favorite config is Held 3 Loose 1, because I like being able to steer my vision around while the eye is in my hand, but with all axes unbound while they're rolling around, it's hard to glean any actual information.
